/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetProgramInfoLog.java | 2 // GLchar * infoLog);
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glGetShaderInfoLog.java | 2 // GLchar * infoLog);
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glGetActiveUniformBlockName.cpp | 1 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */ 11 GLchar* _name_base = (GLchar*)0; 13 GLchar* _name = (GLchar*)0; 45 _name_base = (GLchar*)_env->GetPrimitiveArrayCritical( 54 (GLchar*)_name 71 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */ 84 GLchar* _name = (GLchar*)0 [all...] |
glShaderSource.java | 1 // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length )
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glTransformFeedbackVaryings.java | 1 // C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
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glGetUniformIndices.java | 1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
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glGetActiveUniformBlockName.java | 1 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 13 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 22 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
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glGetTransformFeedbackVarying.java | 1 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 17 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 29 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 40 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
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glShaderSource.cpp | 2 /* void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint * length ) */
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glGetProgramInfoLog.cpp | 3 /* void glGetProgramInfoLog ( GLuint shader, GLsizei maxLength, GLsizei* length, GLchar* infoLog ) */
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glGetShaderInfoLog.cpp | 3 /* void glGetShaderInfoLog ( GLuint shader, GLsizei maxLength, GLsizei* length, GLchar* infoLog ) */
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
ShaderParser.h | 29 void setSrc(const Version& ver,GLsizei count,const GLchar** strings,const GLint* length); 31 const GLchar** parsedLines(); 35 void setInfoLog(GLchar * infoLog); 36 GLchar* getInfoLog(); 51 GLchar* m_parsedLines; 52 GLchar* m_infoLog;
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ProgramData.h | 35 void setInfoLog(GLchar *log); 36 GLchar* getInfoLog(); 42 GLchar* infoLog;
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ProgramData.cpp | 24 infoLog = new GLchar[1]; 32 void ProgramData::setInfoLog(GLchar* log) { 37 GLchar* ProgramData::getInfoLog() {
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ShaderParser.cpp | 24 m_infoLog = new GLchar[1]; 33 m_infoLog = new GLchar[1]; 37 void ShaderParser::setSrc(const Version& ver,GLsizei count,const GLchar** strings,const GLint* length){ 71 const GLchar** ShaderParser::parsedLines() { 72 m_parsedLines = (GLchar*)m_parsedSrc.c_str(); 73 return const_cast<const GLchar**> (&m_parsedLines); 199 static const GLchar defines[] = { 310 static const GLchar extend[] = { 327 void ShaderParser::setInfoLog(GLchar* infoLog) 333 GLchar* ShaderParser::getInfoLog( [all...] |
/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
gl2.types | 17 GLchar 8 %d false 31 GLchar* 32 0x%08x true 32 GLchar** 32 0x%08x true
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gl2.in | 3 GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name) 55 GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) 56 GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) 58 GL_ENTRY(int, glGetAttribLocation, GLuint program, const GLchar* name) 66 GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) 69 GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) 71 GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) 77 GL_ENTRY(int, glGetUniformLocation, GLuint program, const GLchar* name) 99 GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length) 167 GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString [all...] |
gl2.attrib | 5 #void glBindAttribLocation(GLuint program, GLuint index, GLchar *name) 77 #void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) 90 #void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) 112 #int glGetAttribLocation(GLuint program, GLchar *name) 148 #void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, GLchar *infolog) 167 #void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *infolog) 183 #void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source) 215 #int glGetUniformLocation(GLuint program, GLchar *name) 396 #void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) 400 #void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString [all...] |
/sdk/emulator/opengl/host/libs/GLESv1_dec/ |
gl.types | 17 GLchar 8 %d false 31 GLchar* 32 0x%08x true
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_client_proc.h | 14 typedef void (gl2_APIENTRY *glBindAttribLocation_client_proc_t) (void * ctx, GLuint, GLuint, const GLchar*); 66 typedef void (gl2_APIENTRY *glGetActiveAttrib_client_proc_t) (void * ctx, GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*); 67 typedef void (gl2_APIENTRY *glGetActiveUniform_client_proc_t) (void * ctx, GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*); 69 typedef int (gl2_APIENTRY *glGetAttribLocation_client_proc_t) (void * ctx, GLuint, const GLchar*); 77 typedef void (gl2_APIENTRY *glGetProgramInfoLog_client_proc_t) (void * ctx, GLuint, GLsizei, GLsizei*, GLchar*); 80 typedef void (gl2_APIENTRY *glGetShaderInfoLog_client_proc_t) (void * ctx, GLuint, GLsizei, GLsizei*, GLchar*); 82 typedef void (gl2_APIENTRY *glGetShaderSource_client_proc_t) (void * ctx, GLuint, GLsizei, GLsizei*, GLchar*); 88 typedef int (gl2_APIENTRY *glGetUniformLocation_client_proc_t) (void * ctx, GLuint, const GLchar*); 110 typedef void (gl2_APIENTRY *glShaderSource_client_proc_t) (void * ctx, GLuint, GLsizei, const GLchar* const*, const GLint*); 175 typedef void (gl2_APIENTRY *glGetPerfMonitorGroupStringAMD_client_proc_t) (void * ctx, GLuint, GLsizei, GLsizei*, GLchar*); [all...] |
gl2_enc.h | 27 void glBindAttribLocation_enc(void *self , GLuint program, GLuint index, const GLchar* name); 79 void glGetActiveAttrib_enc(void *self , GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 80 void glGetActiveUniform_enc(void *self , GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 82 int glGetAttribLocation_enc(void *self , GLuint program, const GLchar* name); 90 void glGetProgramInfoLog_enc(void *self , GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 93 void glGetShaderInfoLog_enc(void *self , GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 95 void glGetShaderSource_enc(void *self , GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); 101 int glGetUniformLocation_enc(void *self , GLuint program, const GLchar* name); 123 void glShaderSource_enc(void *self , GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); 188 void glGetPerfMonitorGroupStringAMD_enc(void *self , GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString) [all...] |
gl2_entry.cpp | 11 void glBindAttribLocation(GLuint program, GLuint index, const GLchar* name); 63 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 64 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 66 int glGetAttribLocation(GLuint program, const GLchar* name); 74 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 77 void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 79 void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); 85 int glGetUniformLocation(GLuint program, const GLchar* name); 107 void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); 172 void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString) [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
entries.in | 17 void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name 73 GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar** strings 124 void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar* source, GLint* length 167 void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name 168 void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name 170 int, glGetAttribLocation, GLuint program, const GLchar* name 178 void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString 195 void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label 198 void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString 200 void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupStrin [all...] |
/frameworks/native/opengl/libs/ |
trace.in | 12 TRACE_GL_VOID(glBindAttribLocation, (GLuint program, GLuint index, const GLchar* name), (program, index, name), 3, "GLuint", program, "GLuint", index, "const GLchar*", name) 83 TRACE_GL(GLuint, glCreateShaderProgramvEXT, (GLenum type, GLsizei count, const GLchar **strings), (type, count, strings), 3, "GLenum", type, "GLsizei", count, "const GLchar **", strings) 145 TRACE_GL_VOID(glExtGetProgramBinarySourceQCOM, (GLuint program, GLenum shadertype, GLchar *source, GLint *length), (program, shadertype, source, length), 4, "GLuint", program, "GLenum", shadertype, "GLchar *", source, "GLint *", length) 195 TRACE_GL_VOID(glGetActiveAttrib, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name), (program, index, bufsize, length, size, type, name), 7, "GLuint", program, "GLuint", index, "GLsizei", bufsize, "GLsizei*", length, "GLint*", size, "GLenum*", type, "GLchar*", name) 196 TRACE_GL_VOID(glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name), (program, index, bufsize, length, size, type, name), 7, "GLuint", program, "GLuint", index, "GLsizei", bufsize, "GLsizei*", length, "GLint*", size, "GLenum*", type, "GLchar*", name [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace_api.h | 26 void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name); 78 void GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 79 void GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 81 GLint GLTrace_glGetAttribLocation(GLuint program, const GLchar* name); 89 void GLTrace_glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 92 void GLTrace_glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 94 void GLTrace_glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); 100 GLint GLTrace_glGetUniformLocation(GLuint program, const GLchar* name); 122 void GLTrace_glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); 203 void GLTrace_glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode) [all...] |