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    Searched full:ca_disconnected (Results 1 - 11 of 11) sorted by null

  /external/quake/quake/src/QW/client/
cl_main.c 189 if (cls.state != ca_disconnected)
240 if (cls.state != ca_disconnected)
422 else if (cls.state != ca_disconnected)
433 cls.state = ca_disconnected;
997 if (cls.state == ca_disconnected)
1056 cls.state = ca_disconnected;
1344 if (cls.state == ca_disconnected) {
1472 cls.state = ca_disconnected;
1485 cls.state = ca_disconnected;
client.h 142 ca_disconnected, // full screen console with no connection enumerator in enum:__anon14113
cmd.c 610 if (cls.state == ca_disconnected)
631 if (cls.state == ca_disconnected)
cl_demo.c 52 cls.state = ca_disconnected;
keys.c 234 if (cls.state == ca_disconnected)
menu.c 315 if (cls.demonum != -1 && !cls.demoplayback && cls.state == ca_disconnected)
  /external/quake/quake/src/WinQuake/
client.h 103 ca_disconnected, // full screen console with no connection enumerator in enum:__anon14399
cl_demo.cpp 53 cls.state = ca_disconnected;
cl_main.cpp 122 cls.state = ca_disconnected;
host.cpp 176 cls.state = ca_disconnected;
keys.cpp 172 if (cls.state == ca_disconnected)

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