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  /external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzVideo.h 104 CGContextRef cg_context; /* CoreGraphics rendering context */ member in struct:SDL_PrivateVideoData
143 #define cg_context (this->hidden->cg_context) macro
SDL_QuartzVideo.m 556 if (cg_context) {
557 CGContextFlush (cg_context);
558 CGContextRelease (cg_context);
559 cg_context = nil;
892 cg_context = CGBitmapContextCreate (current->pixels, current->w, current->h,
899 current->hwdata = (void *) cg_context;
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