/external/webkit/Source/WebCore/html/canvas/ |
WebGLFramebuffer.cpp | 292 GC3Dboolean colorMask[] = {0, 0, 0, 0}, depthMask = 0; 298 g3d->getBooleanv(GraphicsContext3D::COLOR_WRITEMASK, colorMask); 300 g3d->colorMask(true, true, true, true); 323 g3d->colorMask(colorMask[0], colorMask[1], colorMask[2], colorMask[3]);
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WebGLRenderingContext.h | 98 void colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean alpha);
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WebGLRenderingContext.cpp | 522 m_context->colorMask(true, true, true, true); 539 m_context->colorMask(m_colorMask[0], m_colorMask[1], [all...] |
WebGLRenderingContext.idl | 476 [StrictTypeChecking] void colorMask(in boolean red, in boolean green, in boolean blue, in boolean alpha); [all...] |
/external/skia/src/gpu/gl/angle/ |
GrGLCreateANGLEInterface.cpp | 54 GR_GET_PROC(GrGLColorMaskProc, ColorMask);
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/external/skia/src/gpu/gl/mesa/ |
GrGLCreateMesaInterface.cpp | 57 GR_GL_GET_PROC(ColorMask);
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/frameworks/wilhelm/src/ |
devices.c | 92 ~0 // colorMask
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 265 GLboolean colorMask[] = {GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE}, depthMask = GL_TRUE; 272 ::glGetBooleanv(GL_COLOR_WRITEMASK, colorMask); 296 ::glColorMask(colorMask[0], colorMask[1], colorMask[2], colorMask[3]); 483 void GraphicsContext3D::colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean alpha) [all...] |
/external/webkit/Source/WebKit/chromium/src/ |
GraphicsContext3DInternal.h | 112 void colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean alpha);
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GraphicsContext3DChromium.cpp | 463 DELEGATE_TO_IMPL_4(colorMask, GC3Dboolean, GC3Dboolean, GC3Dboolean, GC3Dboolean) [all...] |
/system/core/include/pixelflinger/ |
pixelflinger.h | 276 void (*colorMask)(void* c, GGLboolean red,
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
LayerRendererChromium.cpp | 395 m_context->colorMask(true, true, true, true); 399 m_context->colorMask(true, true, true, false); 404 m_context->colorMask(true, true, true, true); [all...] |
/external/webkit/Source/WebKit/chromium/public/ |
WebGraphicsContext3D.h | 201 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean blue, WGC3Dboolean alpha) = 0;
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/external/skia/src/gpu/gl/ |
GrGpuGL.cpp | [all...] |
/external/webkit/Source/WebCore/platform/graphics/ |
GraphicsContext3D.h | 635 void colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean alpha); [all...] |
/frameworks/native/opengl/libagl/ |
state.cpp | 531 c->rasterizer.procs.colorMask(c, r, g, b, a);
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/ |
libGL.so | |
libGL.so.1 | |
libGL.so.1.2 | |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/lib/ |
libGL.so | |
libGL.so.1 | |
libGL.so.1.2 | |
/system/core/libpixelflinger/ |
pixelflinger.cpp | 775 GGL_INIT_PROC(procs, colorMask);
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl_mangle.h | 175 #define glColorMask MANGLE(ColorMask) [all...] |