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Searched
full:combinedclear
(Results
1 - 1
of
1
) sorted by null
/external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.cpp
512
bool
combinedClear
= mask && !m_scissorEnabled;
515
if (
combinedClear
&& (mask & GraphicsContext3D::COLOR_BUFFER_BIT))
523
if (contextAttributes->depth() && (!
combinedClear
|| !(mask & GraphicsContext3D::DEPTH_BUFFER_BIT)))
525
if (contextAttributes->stencil() && (!
combinedClear
|| !(mask & GraphicsContext3D::STENCIL_BUFFER_BIT)))
545
return
combinedClear
;
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