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  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
CompoundCollisionShape.java 34 import com.bulletphysics.collision.shapes.CompoundShape;
61 cShape = new CompoundShape();
73 ((CompoundShape) cShape).addChildShape(transA, shape.getCShape());
89 ((CompoundShape) cShape).addChildShape(transA, shape.getCShape());
99 ((CompoundShape) cShape).addChildShape(transA, shape.getCShape());
107 ((CompoundShape) cShape).removeChildShape(shape.getCShape());
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
CompoundCollisionShape.java 58 objectId = createShape();//new CompoundShape();
71 // ((CompoundShape) objectId).addChildShape(transA, shape.getObjectId());
89 // ((CompoundShape) objectId).addChildShape(transA, shape.getObjectId());
100 // ((CompoundShape) objectId).addChildShape(transA, shape.getObjectId());
109 // ((CompoundShape) objectId).removeChildShape(shape.getObjectId());
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/
CollisionShapeFactory.java 147 * This type of collision shape creates a CompoundShape made out of boxes that
254 public static void shiftCompoundShapeContents(CompoundCollisionShape compoundShape, Vector3f vector) {
255 for (Iterator<ChildCollisionShape> it = new LinkedList(compoundShape.getChildren()).iterator(); it.hasNext();) {
260 compoundShape.removeChildShape(child);
261 compoundShape.addChildShape(child, location.add(vector), rotation);
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestPhysicsCar.java 104 CompoundCollisionShape compoundShape = new CompoundCollisionShape();
106 compoundShape.addChildShape(box, new Vector3f(0, 1, 0));
110 vehicle = new VehicleControl(compoundShape, 400);
TestAttachDriver.java 132 CompoundCollisionShape compoundShape = new CompoundCollisionShape();
134 compoundShape.addChildShape(box, new Vector3f(0, 1, 0));
138 vehicle = new VehicleControl(compoundShape, 800);

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