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  /external/quake/quake/src/QW/server/
server.h 157 double connection_started; // or time of disconnect for zombies member in struct:client_s
sv_main.c 222 drop->connection_started = realtime; // for zombie timeout
296 MSG_WriteFloat (buf, realtime - client->connection_started);
362 cl->old_frags, (int)(realtime - cl->connection_started)/60,
1164 realtime - cl->connection_started > zombietime.value)
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sv_user.c 66 host_client->connection_started = realtime;
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