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  /sdk/emulator/opengl/tests/ut_renderer/
NativeWindowing.h 24 virtual NativeWindowType createNativeWindow(NativeDisplayType dpy, int width, int height) = 0;
X11RendererSurface.h 32 NativeWindowType createNativeWindow();
X11Windowing.h 23 NativeWindowType createNativeWindow(NativeDisplayType _dpy, int width, int height);
X11RendererSurface.cpp 34 NativeWindowType GlesX11Win::createNativeWindow()
RendererSurface.cpp 86 NativeWindowType window = nw->createNativeWindow(nw->getNativeDisplay(), width, height);
X11Windowing.cpp 87 NativeWindowType X11Windowing::createNativeWindow(NativeDisplayType _dpy, int width, int height)

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