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Searched
full:depth_test
(Results
1 - 10
of
10
) sorted by null
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLStateType.java
97
DEPTH_TEST
("Depth buffer enabled"),
GLState.java
204
IGLProperty depthTest = new GLBooleanProperty(GLStateType.
DEPTH_TEST
, Boolean.FALSE);
/system/core/libpixelflinger/
picker.cpp
121
p |= GGL_BUILD_NEEDS(c->state.
depth_test
.func, P_DEPTH_TEST);
pixelflinger.cpp
572
if (c->state.
depth_test
.func != func) {
573
c->state.
depth_test
.func = func;
803
c->state.
depth_test
.func = GGL_LESS;
804
c->state.
depth_test
.clearValue = FIXED_ONE;
scanline.cpp
[
all
...]
/external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h
165
DEPTH_TEST
= 0x0B71,
[
all
...]
/system/core/include/private/pixelflinger/
ggl_context.h
514
depth_test_state_t
depth_test
;
member in struct:android::state_t
/external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.idl
138
const unsigned int
DEPTH_TEST
= 0x0B71;
[
all
...]
WebGLRenderingContext.cpp
[
all
...]
/external/webkit/Source/WebCore/platform/graphics/chromium/
LayerRendererChromium.cpp
385
GLC(m_context.get(), m_context->disable(GraphicsContext3D::
DEPTH_TEST
));
[
all
...]
Completed in 607 milliseconds