HomeSort by relevance Sort by last modified time
    Searched full:dlightframe (Results 1 - 16 of 16) sorted by null

  /external/quake/quake/src/QW/client/
r_light.c 97 if (surf->dlightframe != r_dlightframecount)
100 surf->dlightframe = r_dlightframecount;
d_surf.c 285 if (cache && !cache->dlight && surface->dlightframe != r_framecount
314 if (surface->dlightframe == r_framecount)
render.h 56 int dlightframe; // dynamic lighting member in struct:entity_s
gl_rlight.c 217 if (surf->dlightframe != r_dlightframecount)
220 surf->dlightframe = r_dlightframecount;
gl_model.h 149 int dlightframe; member in struct:msurface_s
gl_rsurf.c 148 surf->cached_dlight = (surf->dlightframe == r_framecount);
180 if (surf->dlightframe == r_framecount)
827 if (fa->dlightframe == r_framecount // dynamic this frame
885 if (fa->dlightframe == r_framecount // dynamic this frame
    [all...]
model.h 117 int dlightframe; member in struct:msurface_s
r_surf.c 173 if (surf->dlightframe == r_framecount)
  /external/quake/quake/src/WinQuake/
r_light.cpp 97 if (surf->dlightframe != r_dlightframecount)
100 surf->dlightframe = r_dlightframecount;
d_surf.cpp 282 if (cache && !cache->dlight && surface->dlightframe != r_framecount
311 if (surface->dlightframe == r_framecount)
render.h 62 int dlightframe; // dynamic lighting member in struct:entity_s
gl_rlight.cpp 220 if (surf->dlightframe != r_dlightframecount)
223 surf->dlightframe = r_dlightframecount;
gl_model.h 145 int dlightframe; member in struct:msurface_s
gl_rsurf.cpp 149 surf->cached_dlight = (surf->dlightframe == r_framecount);
181 if (surf->dlightframe == r_framecount)
895 if (fa->dlightframe == r_framecount // dynamic this frame
954 if (fa->dlightframe == r_framecount // dynamic this frame
    [all...]
model.h 106 int dlightframe; member in struct:msurface_s
r_surf.cpp 190 if (surf->dlightframe == r_framecount)

Completed in 238 milliseconds