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    Searched full:enableblending (Results 1 - 3 of 3) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ShaderProgram.cpp 447 void ShaderProgram::setBlendingState(bool enableBlending)
449 if (enableBlending == m_blendingEnabled)
452 if (enableBlending)
457 m_blendingEnabled = enableBlending;
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ShaderProgram.h 173 void setBlendingState(bool enableBlending);
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 511 enableBlending(blendingEnabled);
534 private void enableBlending(boolean enableBlending) {
535 if (enableBlending) {
703 enableBlending(!texture.isOpaque() || getAlpha() < OPAQUE_ALPHA);
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