/external/quake/quake/src/QW/client/ |
gl_ngraph.c | 136 glTexCoord2f (0, 0); 138 glTexCoord2f (1, 0); 140 glTexCoord2f (1, 1); 142 glTexCoord2f (0, 1);
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gl_draw.c | 523 glTexCoord2f (fcol, frow); 525 glTexCoord2f (fcol + size, frow); 527 glTexCoord2f (fcol + size, frow + size); 529 glTexCoord2f (fcol, frow + size); 584 glTexCoord2f (0, 0); 586 glTexCoord2f (1, 0); 588 glTexCoord2f (1, 1); 590 glTexCoord2f (0, 1); 634 glTexCoord2f (gl->sl, gl->tl); 636 glTexCoord2f (gl->sh, gl->tl) [all...] |
r_part.c | 550 glTexCoord2f (0,0); 552 glTexCoord2f (1,0); 554 glTexCoord2f (0,1);
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gl_rsurf.c | 338 glTexCoord2f (v[3], v[4]); 349 glTexCoord2f (v[5], v[6]); 478 glTexCoord2f (v[3], v[4]); 489 glTexCoord2f (v[5], v[6]); 614 glTexCoord2f (v[3], v[4]); 641 glTexCoord2f (v[5], v[6]); 670 glTexCoord2f (v[3], v[4]); 758 glTexCoord2f (v[5], v[6]); [all...] |
gl_rmain.c | 237 glTexCoord2f (0, 1); 242 glTexCoord2f (0, 0); 247 glTexCoord2f (1, 0); 252 glTexCoord2f (1, 1); 371 glTexCoord2f (((float *)order)[0], ((float *)order)[1]);
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gl_warp.c | 218 glTexCoord2f (s, t); 264 glTexCoord2f (s, t); 975 glTexCoord2f (s, t);
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/external/webkit/Source/WebCore/platform/graphics/mac/ |
WebGLLayer.mm | 90 glTexCoord2f(0, 0); 92 glTexCoord2f(1, 0); 94 glTexCoord2f(1, 1); 96 glTexCoord2f(0, 1);
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/external/qemu/distrib/sdl-1.2.15/test/ |
testgl.c | 291 glTexCoord2f(texMinX, texMinY); glVertex2i(x, y ); 292 glTexCoord2f(texMaxX, texMinY); glVertex2i(x+w, y ); 293 glTexCoord2f(texMinX, texMaxY); glVertex2i(x, y+h); 294 glTexCoord2f(texMaxX, texMaxY); glVertex2i(x+w, y+h); 365 glTexCoord2f(texMinX, texMinY); glVertex2i(x, y ); 366 glTexCoord2f(texMaxX, texMinY); glVertex2i(x+w, y ); 367 glTexCoord2f(texMinX, texMaxY); glVertex2i(x, y+h); 368 glTexCoord2f(texMaxX, texMaxY); glVertex2i(x+w, y+h);
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/external/quake/quake/src/WinQuake/ |
gl_draw.cpp | 869 glTexCoord2f (fcol, frow); 871 glTexCoord2f (fcol + size, frow); 873 glTexCoord2f (fcol + size, frow + size); 875 glTexCoord2f (fcol, frow + size); 934 glTexCoord2f (gl->sl, gl->tl); 936 glTexCoord2f (gl->sh, gl->tl); 938 glTexCoord2f (gl->sh, gl->th); 940 glTexCoord2f (gl->sl, gl->th); 973 glTexCoord2f (gl->sl, gl->tl); 975 glTexCoord2f (gl->sh, gl->tl) [all...] |
gl_rsurf.cpp | 335 glTexCoord2f (v[3], v[4]); 346 glTexCoord2f (v[5], v[6]); 494 glTexCoord2f (v[3], v[4]); 510 glTexCoord2f (v[5], v[6]); 673 glTexCoord2f (v[3], v[4]); 717 glTexCoord2f (v[5], v[6]); 748 glTexCoord2f (v[3], v[4]); 828 glTexCoord2f (v[5], v[6]); [all...] |
r_part.cpp | 778 glTexCoord2f (0,0); 780 glTexCoord2f (1,0); 782 glTexCoord2f (0,1);
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gl_rmain.cpp | 264 glTexCoord2f (0, 1); 269 glTexCoord2f (0, 0); 274 glTexCoord2f (1, 0); 279 glTexCoord2f (1, 1); 412 glTexCoord2f (((float *)order)[0], ((float *)order)[1]); [all...] |
gl_warp.cpp | 239 glTexCoord2f (s, t); 309 glTexCoord2f (s, t); 1024 glTexCoord2f (s, t);
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/external/qemu/distrib/sdl-1.2.15/src/video/dc/ |
SDL_dcvideo.c | 363 DEF(glTexCoord2f),
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/external/libvpx/libvpx/examples/includes/geshi/geshi/ |
basic4gl.php | 235 'glTexCoord2fv','glTexCoord2f','glTexCoord2dv','glTexCoord2d','glTexCoord1sv','glTexCoord1s','glTexCoord1iv','glTexCoord1i','glTexCoord1fv',
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_video.c | [all...] |
SDL_glfuncs.h | 273 SDL_PROC(void,glTexCoord2f,(GLfloat s, GLfloat t))
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/ |
libGL.so | |
libGL.so.1 | |
libGL.so.1.2 | |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/lib/ |
libGL.so | |
libGL.so.1 | |
libGL.so.1.2 | |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |