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Searched
full:idealpitch
(Results
1 - 11
of
11
) sorted by null
/external/quake/quake/src/WinQuake/
progdefs.q1
111
float
idealpitch
;
progdefs.q2
119
float
idealpitch
;
sv_user.cpp
106
sv_player->u.v.
idealpitch
= 0;
112
sv_player->u.v.
idealpitch
= -dir * sv_idealpitchscale.value;
client.h
181
float
idealpitch
;
member in struct:__anon14401
cl_parse.cpp
524
cl.
idealpitch
= MSG_ReadChar ();
526
cl.
idealpitch
= 0;
r_misc.cpp
165
//a = (cl.
idealpitch
+ 30)/5;
view.cpp
173
Moves the client pitch angle towards cl.
idealpitch
sent by the server.
208
delta = cl.
idealpitch
- cl.viewangles[PITCH];
sv_main.cpp
621
if (ent->u.v.
idealpitch
)
671
MSG_WriteChar (msg, (int) ent->u.v.
idealpitch
);
pr_cmds.cpp
1462
ideal = ent->u.v.
idealpitch
;
[
all
...]
/external/quake/quake/src/QW/client/
r_misc.c
179
//a = (cl.
idealpitch
+ 30)/5;
view.c
179
Moves the client pitch angle towards cl.
idealpitch
sent by the server.
Completed in 211 milliseconds