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    Searched full:iswrapped (Results 1 - 19 of 19) sorted by null

  /external/skia/src/gpu/
GrVertexBuffer.h 18 GrVertexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic)
19 : INHERITED(gpu, isWrapped, sizeInBytes, dynamic) {}
GrPath.h 19 GrPath(GrGpu* gpu, bool isWrapped) : INHERITED(gpu, isWrapped) {}
GrIndexBuffer.h 27 GrIndexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic)
28 : INHERITED(gpu, isWrapped, sizeInBytes, dynamic) {}
GrResource.cpp 15 GrResource::GrResource(GrGpu* gpu, bool isWrapped) {
19 if (isWrapped) {
GrStencilBuffer.h 58 GrStencilBuffer(GrGpu* gpu, bool isWrapped, int width, int height, int bits, int sampleCnt)
59 : GrResource(gpu, isWrapped)
GrGeometryBuffer.h 79 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic)
80 : INHERITED(gpu, isWrapped)
  /external/skia/src/gpu/gl/
GrGLStencilBuffer.h 27 bool isWrapped,
32 : GrStencilBuffer(gpu, isWrapped, width, height, format.fStencilBits, sampleCnt)
GrGLIndexBuffer.h 35 bool isWrapped,
GrGLStencilBuffer.cpp 25 if (0 != fRenderbufferID && !this->isWrapped()) {
GrGLVertexBuffer.h 32 bool isWrapped,
GrGLTexture.h 22 GrGLTexID(const GrGLInterface* gl, GrGLuint texID, bool isWrapped)
25 , fIsWrapped(isWrapped) {
GrGLIndexBuffer.cpp 18 bool isWrapped,
22 : INHERITED(gpu, isWrapped, sizeInBytes, dynamic)
30 if (fBufferID && !this->isWrapped()) {
GrGLVertexBuffer.cpp 18 bool isWrapped,
22 : INHERITED(gpu, isWrapped, sizeInBytes, dynamic)
29 if (fBufferID && !this->isWrapped()) {
GrGLPath.cpp 97 if (0 != fPathID && !this->isWrapped()) {
GrGLRenderTarget.cpp 83 if (!this->isWrapped()) {
  /external/skia/include/gpu/
GrResource.h 77 * isWrapped indicates we have wrapped a client-created backend resource in a GrResource. If it
81 GrResource(GrGpu* gpu, bool isWrapped);
92 bool isWrapped() const { return kWrapped_Flag & fFlags; }
GrSurface.h 107 GrSurface(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc, GrSurfaceOrigin origin)
108 : INHERITED(gpu, isWrapped)
GrTexture.h 143 GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc, GrSurfaceOrigin origin)
144 : INHERITED(gpu, isWrapped, desc, origin)
GrRenderTarget.h 142 bool isWrapped,
146 : INHERITED(gpu, isWrapped, desc, origin)

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