/external/skia/src/gpu/ |
GrVertexBuffer.h | 18 GrVertexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic) 19 : INHERITED(gpu, isWrapped, sizeInBytes, dynamic) {}
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GrPath.h | 19 GrPath(GrGpu* gpu, bool isWrapped) : INHERITED(gpu, isWrapped) {}
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GrIndexBuffer.h | 27 GrIndexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic) 28 : INHERITED(gpu, isWrapped, sizeInBytes, dynamic) {}
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GrResource.cpp | 15 GrResource::GrResource(GrGpu* gpu, bool isWrapped) { 19 if (isWrapped) {
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GrStencilBuffer.h | 58 GrStencilBuffer(GrGpu* gpu, bool isWrapped, int width, int height, int bits, int sampleCnt) 59 : GrResource(gpu, isWrapped)
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GrGeometryBuffer.h | 79 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic) 80 : INHERITED(gpu, isWrapped)
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/external/skia/src/gpu/gl/ |
GrGLStencilBuffer.h | 27 bool isWrapped, 32 : GrStencilBuffer(gpu, isWrapped, width, height, format.fStencilBits, sampleCnt)
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GrGLIndexBuffer.h | 35 bool isWrapped,
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GrGLStencilBuffer.cpp | 25 if (0 != fRenderbufferID && !this->isWrapped()) {
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GrGLVertexBuffer.h | 32 bool isWrapped,
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GrGLTexture.h | 22 GrGLTexID(const GrGLInterface* gl, GrGLuint texID, bool isWrapped) 25 , fIsWrapped(isWrapped) {
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GrGLIndexBuffer.cpp | 18 bool isWrapped, 22 : INHERITED(gpu, isWrapped, sizeInBytes, dynamic) 30 if (fBufferID && !this->isWrapped()) {
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GrGLVertexBuffer.cpp | 18 bool isWrapped, 22 : INHERITED(gpu, isWrapped, sizeInBytes, dynamic) 29 if (fBufferID && !this->isWrapped()) {
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GrGLPath.cpp | 97 if (0 != fPathID && !this->isWrapped()) {
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GrGLRenderTarget.cpp | 83 if (!this->isWrapped()) {
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/external/skia/include/gpu/ |
GrResource.h | 77 * isWrapped indicates we have wrapped a client-created backend resource in a GrResource. If it 81 GrResource(GrGpu* gpu, bool isWrapped); 92 bool isWrapped() const { return kWrapped_Flag & fFlags; }
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GrSurface.h | 107 GrSurface(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc, GrSurfaceOrigin origin) 108 : INHERITED(gpu, isWrapped)
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GrTexture.h | 143 GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc, GrSurfaceOrigin origin) 144 : INHERITED(gpu, isWrapped, desc, origin)
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GrRenderTarget.h | 142 bool isWrapped, 146 : INHERITED(gpu, isWrapped, desc, origin)
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