/external/webkit/Source/WebCore/platform/graphics/chromium/ |
RenderSurfaceChromium.cpp | 59 ASSERT(layerRenderer()); 64 LayerRendererChromium* RenderSurfaceChromium::layerRenderer() 67 return m_owningLayer->layerRenderer(); 84 TextureManager* textureManager = layerRenderer()->textureManager(); 87 m_contentsTexture = LayerTexture::create(layerRenderer()->context(), textureManager); 103 GraphicsContext3D* context3D = layerRenderer()->context(); 107 const RenderSurfaceChromium::Program* program = layerRenderer()->renderSurfaceProgram(); 108 const RenderSurfaceChromium::MaskProgram* maskProgram = layerRenderer()->renderSurfaceMaskProgram(); 114 layerRenderer()->useShader(maskProgram->program()); 129 layerRenderer()->useShader(program->program()) [all...] |
WebGLLayerChromium.cpp | 56 if (m_context && layerRenderer()) 57 layerRenderer()->removeChildContext(m_context); 96 if (m_context != context && layerRenderer()) { 98 layerRenderer()->removeChildContext(m_context); 100 layerRenderer()->addChildContext(const_cast<GraphicsContext3D*>(context)); 116 if (layerRenderer() != newLayerRenderer) { 118 if (layerRenderer()) 119 layerRenderer()->removeChildContext(m_context);
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Canvas2DLayerChromium.cpp | 58 if (m_drawingBuffer && layerRenderer()) 59 layerRenderer()->removeChildContext(m_drawingBuffer->graphicsContext3D().get()); 109 if (m_drawingBuffer && layerRenderer()) 110 layerRenderer()->removeChildContext(m_drawingBuffer->graphicsContext3D().get()); 115 if (drawingBuffer && layerRenderer()) 116 layerRenderer()->addChildContext(m_drawingBuffer->graphicsContext3D().get()); 122 if (layerRenderer() != newLayerRenderer) { 124 if (layerRenderer()) 125 layerRenderer()->removeChildContext(m_drawingBuffer->graphicsContext3D().get());
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LayerTilerChromium.cpp | 47 PassOwnPtr<LayerTilerChromium> LayerTilerChromium::create(LayerRendererChromium* layerRenderer, const IntSize& tileSize, BorderTexelOption border) 49 if (!layerRenderer || tileSize.isEmpty()) 52 return adoptPtr(new LayerTilerChromium(layerRenderer, tileSize, border)); 55 LayerTilerChromium::LayerTilerChromium(LayerRendererChromium* layerRenderer, const IntSize& tileSize, BorderTexelOption border) 58 , m_layerRenderer(layerRenderer) 63 void LayerTilerChromium::setLayerRenderer(LayerRendererChromium* layerRenderer) 65 if (m_layerRenderer != layerRenderer) 67 m_layerRenderer = layerRenderer; 77 ASSERT(layerRenderer()); 78 return layerRenderer()->context() [all...] |
ContentLayerChromium.cpp | 93 ASSERT(layerRenderer()); 112 void ContentLayerChromium::setLayerRenderer(LayerRendererChromium* layerRenderer) 114 LayerChromium::setLayerRenderer(layerRenderer); 116 m_tiler->setLayerRenderer(layerRenderer); 195 m_tiler = LayerTilerChromium::create(layerRenderer(), IntSize(defaultTileSize, defaultTileSize), LayerTilerChromium::HasBorderTexels);
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LayerChromium.cpp | 109 if (layerRenderer() && layerRenderer() != renderer) { 319 ASSERT(layerRenderer()); 320 return layerRenderer()->context(); 418 LayerRendererChromium* LayerChromium::layerRenderer() const
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VideoLayerChromium.cpp | 77 if (!layerRenderer()) 197 if (!layerRenderer()->checkTextureSize(requiredTextureSize)) 201 texture.id = layerRenderer()->createLayerTexture();
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RenderSurfaceChromium.h | 72 LayerRendererChromium* layerRenderer();
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ImageLayerChromium.cpp | 73 ASSERT(layerRenderer());
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LayerTilerChromium.h | 123 LayerRendererChromium* layerRenderer() const { return m_layerRenderer; }
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LayerChromium.h | 186 LayerRendererChromium* layerRenderer() const;
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LayerRendererChromium.cpp | 101 RefPtr<LayerRendererChromium> layerRenderer(adoptRef(new LayerRendererChromium(context, contentPaint))); 102 if (!layerRenderer->hardwareCompositing()) 105 return layerRenderer.release(); [all...] |
/frameworks/base/libs/hwui/ |
LayerRenderer.h | 45 class LayerRenderer: public OpenGLRenderer { 47 ANDROID_API LayerRenderer(Layer* layer); 48 virtual ~LayerRenderer(); 77 }; // class LayerRenderer
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LayerRenderer.cpp | 24 #include "LayerRenderer.h" 36 LayerRenderer::LayerRenderer(Layer* layer): mLayer(layer) { 39 LayerRenderer::~LayerRenderer() { 42 void LayerRenderer::setViewport(int width, int height) { 46 status_t LayerRenderer::prepareDirty(float left, float top, float right, float bottom, 70 status_t LayerRenderer::clear(float left, float top, float right, float bottom, bool opaque) { 84 void LayerRenderer::finish() { 95 GLint LayerRenderer::getTargetFbo() const [all...] |
Android.mk | 26 LayerRenderer.cpp \
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Layer.cpp | 24 #include "LayerRenderer.h" 128 if (flush) LayerRenderer::flushLayer(this);
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Caches.cpp | 25 #include "LayerRenderer.h"
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/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
CCCanvasLayerImpl.cpp | 52 ASSERT(layerRenderer()); 53 const CCCanvasLayerImpl::Program* program = layerRenderer()->canvasLayerProgram(); 55 GraphicsContext3D* context = layerRenderer()->context(); 60 layerRenderer()->useShader(program->program()); 62 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
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CCVideoLayerImpl.cpp | 83 ASSERT(layerRenderer()); 84 const RGBAProgram* rgbaProgram = layerRenderer()->videoLayerRGBAProgram(); 86 const YUVProgram* yuvProgram = layerRenderer()->videoLayerYUVProgram(); 106 GraphicsContext3D* context = layerRenderer()->context(); 118 layerRenderer()->useShader(program->program()); 133 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(), 144 GraphicsContext3D* context = layerRenderer()->context(); 150 layerRenderer()->useShader(program->program()); 156 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
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CCPluginLayerImpl.cpp | 51 ASSERT(layerRenderer()); 52 const CCPluginLayerImpl::Program* program = layerRenderer()->pluginLayerProgram(); 54 GraphicsContext3D* context = layerRenderer()->context(); 65 layerRenderer()->useShader(program->program()); 67 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
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CCLayerImpl.cpp | 173 ASSERT(layerRenderer()); 174 const LayerChromium::BorderProgram* program = layerRenderer()->borderProgram(); 176 layerRenderer()->useShader(program->program()); 179 toGLMatrix(&glMatrix[0], layerRenderer()->projectionMatrix() * renderMatrix); 180 GraphicsContext3D* context = layerRenderer()->context();
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CCLayerImpl.h | 113 LayerRendererChromium* layerRenderer() const { return m_layerRenderer.get(); }
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/frameworks/base/core/jni/ |
android_view_GLES20Canvas.cpp | 46 #include <LayerRenderer.h> 765 OpenGLRenderer* renderer = new LayerRenderer(layer); 774 Layer* layer = LayerRenderer::createTextureLayer(isOpaque); 787 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque); 801 if (LayerRenderer::resizeLayer(layer, width, height)) { 841 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, renderTarget, transform); [all...] |
/external/webkit/Source/WebCore/rendering/ |
RenderBox.cpp | [all...] |
/external/webkit/Source/WebKit/chromium/src/ |
WebMediaPlayerClientImpl.cpp | 525 return m_videoLayer.get() && m_videoLayer->layerRenderer();
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