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  /external/webkit/Source/WebCore/platform/graphics/chromium/
RenderSurfaceChromium.cpp 59 ASSERT(layerRenderer());
64 LayerRendererChromium* RenderSurfaceChromium::layerRenderer()
67 return m_owningLayer->layerRenderer();
84 TextureManager* textureManager = layerRenderer()->textureManager();
87 m_contentsTexture = LayerTexture::create(layerRenderer()->context(), textureManager);
103 GraphicsContext3D* context3D = layerRenderer()->context();
107 const RenderSurfaceChromium::Program* program = layerRenderer()->renderSurfaceProgram();
108 const RenderSurfaceChromium::MaskProgram* maskProgram = layerRenderer()->renderSurfaceMaskProgram();
114 layerRenderer()->useShader(maskProgram->program());
129 layerRenderer()->useShader(program->program())
    [all...]
WebGLLayerChromium.cpp 56 if (m_context && layerRenderer())
57 layerRenderer()->removeChildContext(m_context);
96 if (m_context != context && layerRenderer()) {
98 layerRenderer()->removeChildContext(m_context);
100 layerRenderer()->addChildContext(const_cast<GraphicsContext3D*>(context));
116 if (layerRenderer() != newLayerRenderer) {
118 if (layerRenderer())
119 layerRenderer()->removeChildContext(m_context);
Canvas2DLayerChromium.cpp 58 if (m_drawingBuffer && layerRenderer())
59 layerRenderer()->removeChildContext(m_drawingBuffer->graphicsContext3D().get());
109 if (m_drawingBuffer && layerRenderer())
110 layerRenderer()->removeChildContext(m_drawingBuffer->graphicsContext3D().get());
115 if (drawingBuffer && layerRenderer())
116 layerRenderer()->addChildContext(m_drawingBuffer->graphicsContext3D().get());
122 if (layerRenderer() != newLayerRenderer) {
124 if (layerRenderer())
125 layerRenderer()->removeChildContext(m_drawingBuffer->graphicsContext3D().get());
LayerTilerChromium.cpp 47 PassOwnPtr<LayerTilerChromium> LayerTilerChromium::create(LayerRendererChromium* layerRenderer, const IntSize& tileSize, BorderTexelOption border)
49 if (!layerRenderer || tileSize.isEmpty())
52 return adoptPtr(new LayerTilerChromium(layerRenderer, tileSize, border));
55 LayerTilerChromium::LayerTilerChromium(LayerRendererChromium* layerRenderer, const IntSize& tileSize, BorderTexelOption border)
58 , m_layerRenderer(layerRenderer)
63 void LayerTilerChromium::setLayerRenderer(LayerRendererChromium* layerRenderer)
65 if (m_layerRenderer != layerRenderer)
67 m_layerRenderer = layerRenderer;
77 ASSERT(layerRenderer());
78 return layerRenderer()->context()
    [all...]
ContentLayerChromium.cpp 93 ASSERT(layerRenderer());
112 void ContentLayerChromium::setLayerRenderer(LayerRendererChromium* layerRenderer)
114 LayerChromium::setLayerRenderer(layerRenderer);
116 m_tiler->setLayerRenderer(layerRenderer);
195 m_tiler = LayerTilerChromium::create(layerRenderer(), IntSize(defaultTileSize, defaultTileSize), LayerTilerChromium::HasBorderTexels);
LayerChromium.cpp 109 if (layerRenderer() && layerRenderer() != renderer) {
319 ASSERT(layerRenderer());
320 return layerRenderer()->context();
418 LayerRendererChromium* LayerChromium::layerRenderer() const
VideoLayerChromium.cpp 77 if (!layerRenderer())
197 if (!layerRenderer()->checkTextureSize(requiredTextureSize))
201 texture.id = layerRenderer()->createLayerTexture();
RenderSurfaceChromium.h 72 LayerRendererChromium* layerRenderer();
ImageLayerChromium.cpp 73 ASSERT(layerRenderer());
LayerTilerChromium.h 123 LayerRendererChromium* layerRenderer() const { return m_layerRenderer; }
LayerChromium.h 186 LayerRendererChromium* layerRenderer() const;
LayerRendererChromium.cpp 101 RefPtr<LayerRendererChromium> layerRenderer(adoptRef(new LayerRendererChromium(context, contentPaint)));
102 if (!layerRenderer->hardwareCompositing())
105 return layerRenderer.release();
    [all...]
  /frameworks/base/libs/hwui/
LayerRenderer.h 45 class LayerRenderer: public OpenGLRenderer {
47 ANDROID_API LayerRenderer(Layer* layer);
48 virtual ~LayerRenderer();
77 }; // class LayerRenderer
LayerRenderer.cpp 24 #include "LayerRenderer.h"
36 LayerRenderer::LayerRenderer(Layer* layer): mLayer(layer) {
39 LayerRenderer::~LayerRenderer() {
42 void LayerRenderer::setViewport(int width, int height) {
46 status_t LayerRenderer::prepareDirty(float left, float top, float right, float bottom,
70 status_t LayerRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
84 void LayerRenderer::finish() {
95 GLint LayerRenderer::getTargetFbo() const
    [all...]
Android.mk 26 LayerRenderer.cpp \
Layer.cpp 24 #include "LayerRenderer.h"
128 if (flush) LayerRenderer::flushLayer(this);
Caches.cpp 25 #include "LayerRenderer.h"
  /external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCCanvasLayerImpl.cpp 52 ASSERT(layerRenderer());
53 const CCCanvasLayerImpl::Program* program = layerRenderer()->canvasLayerProgram();
55 GraphicsContext3D* context = layerRenderer()->context();
60 layerRenderer()->useShader(program->program());
62 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
CCVideoLayerImpl.cpp 83 ASSERT(layerRenderer());
84 const RGBAProgram* rgbaProgram = layerRenderer()->videoLayerRGBAProgram();
86 const YUVProgram* yuvProgram = layerRenderer()->videoLayerYUVProgram();
106 GraphicsContext3D* context = layerRenderer()->context();
118 layerRenderer()->useShader(program->program());
133 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
144 GraphicsContext3D* context = layerRenderer()->context();
150 layerRenderer()->useShader(program->program());
156 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
CCPluginLayerImpl.cpp 51 ASSERT(layerRenderer());
52 const CCPluginLayerImpl::Program* program = layerRenderer()->pluginLayerProgram();
54 GraphicsContext3D* context = layerRenderer()->context();
65 layerRenderer()->useShader(program->program());
67 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
CCLayerImpl.cpp 173 ASSERT(layerRenderer());
174 const LayerChromium::BorderProgram* program = layerRenderer()->borderProgram();
176 layerRenderer()->useShader(program->program());
179 toGLMatrix(&glMatrix[0], layerRenderer()->projectionMatrix() * renderMatrix);
180 GraphicsContext3D* context = layerRenderer()->context();
CCLayerImpl.h 113 LayerRendererChromium* layerRenderer() const { return m_layerRenderer.get(); }
  /frameworks/base/core/jni/
android_view_GLES20Canvas.cpp 46 #include <LayerRenderer.h>
765 OpenGLRenderer* renderer = new LayerRenderer(layer);
774 Layer* layer = LayerRenderer::createTextureLayer(isOpaque);
787 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque);
801 if (LayerRenderer::resizeLayer(layer, width, height)) {
841 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, renderTarget, transform);
    [all...]
  /external/webkit/Source/WebCore/rendering/
RenderBox.cpp     [all...]
  /external/webkit/Source/WebKit/chromium/src/
WebMediaPlayerClientImpl.cpp 525 return m_videoLayer.get() && m_videoLayer->layerRenderer();

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