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    Searched full:logic_op (Results 1 - 8 of 8) sorted by null

  /system/core/libpixelflinger/
picker.cpp 109 n |= GGL_BUILD_NEEDS(c->state.logic_op.opcode, LOGIC_OP);
111 n |= GGL_BUILD_NEEDS(GGL_COPY, LOGIC_OP);
buffer.cpp 35 static uint32_t logic_op(int op, uint32_t s, uint32_t d);
210 v = logic_op(c->state.logic_op.opcode, v, d);
228 static uint32_t logic_op(int op, uint32_t s, uint32_t d) function in namespace:android
pixelflinger.cpp 587 if (c->state.logic_op.opcode != opcode) {
588 c->state.logic_op.opcode = opcode;
801 c->state.logic_op.opcode = GGL_COPY;
scanline.cpp 246 "(nop) logic_op", scanline_noop, init_y_noop },
252 "(set) logic_op", scanline_set, init_y_noop },
255 "(clear) logic_op", scanline_clear, init_y_noop },
    [all...]
  /system/core/include/private/pixelflinger/
ggl_context.h 158 GGL_RESERVE_NEEDS( LOGIC_OP, 24, 4 )
518 logic_op_state_t logic_op; member in struct:android::state_t
  /system/core/libpixelflinger/codeflinger/
texturing.cpp 235 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR;
242 mLogicOp = LOGIC_OP;
254 mLogicOp = LOGIC_OP|LOGIC_OP_SRC|LOGIC_OP_DST;
258 mLogicOp = LOGIC_OP|LOGIC_OP_DST;
261 mLogicOp = LOGIC_OP|LOGIC_OP_SRC;
    [all...]
GGLAssembler.cpp 242 // blending / logic_op / masking need the framebuffer
818 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR;
    [all...]
GGLAssembler.h 518 LOGIC_OP=1, LOGIC_OP_SRC=2, LOGIC_OP_DST=4

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