/system/core/libpixelflinger/ |
picker.cpp | 109 n |= GGL_BUILD_NEEDS(c->state.logic_op.opcode, LOGIC_OP); 111 n |= GGL_BUILD_NEEDS(GGL_COPY, LOGIC_OP);
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buffer.cpp | 35 static uint32_t logic_op(int op, uint32_t s, uint32_t d); 210 v = logic_op(c->state.logic_op.opcode, v, d); 228 static uint32_t logic_op(int op, uint32_t s, uint32_t d) function in namespace:android
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pixelflinger.cpp | 587 if (c->state.logic_op.opcode != opcode) { 588 c->state.logic_op.opcode = opcode; 801 c->state.logic_op.opcode = GGL_COPY;
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scanline.cpp | 246 "(nop) logic_op", scanline_noop, init_y_noop }, 252 "(set) logic_op", scanline_set, init_y_noop }, 255 "(clear) logic_op", scanline_clear, init_y_noop }, [all...] |
/system/core/include/private/pixelflinger/ |
ggl_context.h | 158 GGL_RESERVE_NEEDS( LOGIC_OP, 24, 4 ) 518 logic_op_state_t logic_op; member in struct:android::state_t
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/system/core/libpixelflinger/codeflinger/ |
texturing.cpp | 235 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR; 242 mLogicOp = LOGIC_OP; 254 mLogicOp = LOGIC_OP|LOGIC_OP_SRC|LOGIC_OP_DST; 258 mLogicOp = LOGIC_OP|LOGIC_OP_DST; 261 mLogicOp = LOGIC_OP|LOGIC_OP_SRC; [all...] |
GGLAssembler.cpp | 242 // blending / logic_op / masking need the framebuffer 818 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR; [all...] |
GGLAssembler.h | 518 LOGIC_OP=1, LOGIC_OP_SRC=2, LOGIC_OP_DST=4
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