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  /external/clang/test/CodeGen/
struct-matching-constraint.c 6 void b(uint16x8_t sat, uint16x8_t luma)
10 :"=w"(luma), "=w"(sat)
11 :"0"(luma)
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm/
h264bsdWriteMacroblock.s 28 luma RN 3 label
74 ; Write one macroblock into the image. Both luma and chroma
79 ; luma followed by 64 values for both chroma components
94 LDR luma, [image, #0xC]
99 ; Write luma
104 VST1 {qRow0}, [luma@128], width
106 VST1 {qRow1}, [luma@128], width
108 VST1 {qRow2}, [luma@128], width
110 VST1 {qRow3}, [luma@128], width
112 VST1 {qRow4}, [luma@128], widt
    [all...]
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm_gcc/
h264bsdWriteMacroblock.S 30 #define luma r3 define
76 Write one macroblock into the image. Both luma and chroma
81 luma followed by 64 values for both chroma components
96 LDR luma, [image, #0xC]
101 @ Write luma
106 VST1 {qRow0}, [luma,:128], width
108 VST1 {qRow1}, [luma,:128], width
110 VST1 {qRow2}, [luma,:128], width
112 VST1 {qRow3}, [luma,:128], width
114 VST1 {qRow4}, [luma,:128], widt
    [all...]
  /external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/
FXAA.frag 43 vec3 luma = vec3(0.299, 0.587, 0.114);
44 float lumaNW = dot(rgbNW, luma);
45 float lumaNE = dot(rgbNE, luma);
46 float lumaSW = dot(rgbSW, luma);
47 float lumaSE = dot(rgbSE, luma);
48 float lumaM = dot(rgbM, luma);
72 float lumaB = dot(rgbB, luma);
  /external/skia/src/core/
SkMaskGamma.cpp 19 virtual SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const SK_OVERRIDE {
21 return luma;
29 virtual SkScalar fromLuma(SkScalar gamma, SkScalar luma) const SK_OVERRIDE {
30 return SkScalarPow(luma, SkScalarInvert(gamma));
45 virtual SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const SK_OVERRIDE {
49 if (luma <= SkFloatToScalar(0.0031308f)) {
50 return luma * SkFloatToScalar(12.92f);
52 return SkFloatToScalar(1.055f) * SkScalarPow(luma, SkScalarInvert(SkFloatToScalar(2.4f)))
SkMaskGamma.h 20 * Luma is used to specify a linear luminance value [0.0, 1.0].
27 /** Converts a color component luminance in the color space to a linear luma. */
29 /** Converts a linear luma to a color component luminance in the color space. */
30 virtual SkScalar fromLuma(SkScalar gamma, SkScalar luma) const = 0;
38 SkScalar luma = r * SkFloatToScalar(SK_LUM_COEFF_R) + local
41 SkASSERT(luma <= SK_Scalar1);
42 return SkScalarRoundToInt(luminance.fromLuma(gamma, luma) * 255);
  /frameworks/av/libvideoeditor/vss/video_filters/src/
M4VFL_transition.c 56 /* apply luma factor */
69 /* very specific case : set luma plane to 16 */
193 /* apply luma factor */
409 /* Set pointers to the beginning of the next row for image luma plane */
425 /* Get Luma value (x,y) of input Image1 */
432 /* Get Luma value (x,y) of input Image2 */
439 /* Compute Luma value (x,y) of Output image */
449 /* Get Luma value (x,y+1) of input Image1 */
452 /* Get Luma value (x,y+1) of input Image2 */
455 /* Compute Luma value (x,y+1) of Output image*
    [all...]
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/
omxVCM4P10_TransformQuant_LumaDC.c 12 * This function will calculate 4x4 hadamard transform of luma DC coefficients
28 * This function performs a 4x4 Hadamard transform of luma DC coefficients
33 * pSrcDst - Pointer to the 4x4 array of luma DC coefficients. 16-byte
armVCM4P10_Interpolate_Luma.c 12 * This function will calculate interpolation for luma components
68 * This function performs interpolation for luma components.
omxVCM4P10_InvTransformDequant_LumaDC.c 12 * This function will calculate 4x4 hadamard transform of luma DC coefficients
68 /* Inv Hadamard Transform for DC Luma 4x4 block */
armVCM4P10_InterpolateHalfHor_Luma.c 12 * This functions will help to calculate Half Pel luma interpolation
armVCM4P10_InterpolateHalfVer_Luma.c 12 * This functions will help to calculate Half Pel luma interpolation
armVCM4P10_InterpolateHalfDiag_Luma.c 12 * This functions will help to calculate Half Pel luma interpolation
omxVCM4P10_DeblockLuma_I.c 13 * H.264 luma deblock
30 * vertical edges of a luma macroblock (16x16).
omxVCM4P10_FilterDeblockingLuma_HorEdge_I.c 13 * H.264 luma deblock module
28 * Performs in-place deblock filtering on four horizontal edges of the luma
omxVCM4P10_FilterDeblockingLuma_VerEdge_I.c 13 * H.264 luma deblock module
28 * Performs in-place deblock filtering on four vertical edges of the luma
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/
GammaCorrectionFilter.java 13 * @version 1.1 added luma
  /external/webp/include/webp/
decode.h 75 // unlike the returned Y luma one. The dimension of the U and V planes
114 // into pre-allocated luma/chroma plane buffers. This function requires the
115 // strides to be passed: one for the luma plane and one for each of the
118 // Pointer to the luma plane ('*luma') is returned or NULL if an error occurred
122 uint8_t* luma, size_t luma_size, int luma_stride,
182 uint8_t* y, *u, *v, *a; // pointer to luma, chroma U/V, alpha samples
183 int y_stride; // luma stride
186 size_t y_size; // luma plane size
283 // will output the raw luma/chroma samples into a preallocated planes i
    [all...]
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
omxVCM4P10_DeblockLuma_I.c 13 * H.264 luma deblock
29 * This function performs deblock filtering the horizontal and vertical edges of a luma macroblock
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/
omxVCM4P10_DeblockLuma_I.c 13 * H.264 luma deblock
29 * This function performs deblock filtering the horizontal and vertical edges of a luma macroblock
  /hardware/qcom/msm8960/original-kernel-headers/linux/
msm_q6vdec.h 158 u32 vc1_rangeY; /* luma range mapping */
246 u32 luma; member in struct:stride_type
  /external/webp/src/dsp/
yuv.h 40 // difference of allowing larger range for luma/chroma.
150 const int luma = 16839 * r + 33059 * g + 6420 * b; local
151 return (luma + kRound) >> YUV_FIX; // no need to clip
171 const int luma = 19595 * r + 38470 * g + 7471 * b; local
172 return (luma + kRound) >> YUV_FIX; // no need to clip
  /external/webkit/Source/WebCore/rendering/svg/
RenderSVGResourceMasker.cpp 174 double luma = (r * 0.2125 + g * 0.7154 + b * 0.0721) * ((double)a / 255.0); local
175 srcPixelArray->set(pixelOffset + 3, luma);
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/source/
h264bsd_image.c 65 Write one macroblock into the image. Both luma and chroma
70 luma followed by 64 values for both chroma components
101 lum = (u32*)image->luma;
157 luma followed by 64 values for both chroma components
159 residual pointer to residual data, 16 16-element arrays for luma
  /development/tools/yuv420sp2rgb/
cmdline.c 29 "process the luma plane only",

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