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  /external/quake/quake/src/QW/client/
menu.c 26 enum {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} m_state; enumerator in enum:__anon14171
257 m_state = m_none;
313 m_state = m_none;
581 m_state = m_none;
984 m_state = m_none;
1131 if (m_state == m_none || key_dest != key_menu)
1157 case m_none:
1249 case m_none:
  /external/quake/quake/src/WinQuake/
menu.cpp 29 enum m_state_t {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} m_state; enumerator in enum:m_state_t
257 m_state = m_none;
313 m_state = m_none;
542 m_state = m_none;
581 m_state = m_none;
1255 m_state = m_none;
1539 m_state = m_none
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