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  /external/quake/quake/src/WinQuake/
menu.cpp 362 int m_singleplayer_cursor; variable
386 M_DrawTransPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
400 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
401 m_singleplayer_cursor = 0;
406 if (--m_singleplayer_cursor < 0)
407 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
413 switch (m_singleplayer_cursor)
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