/frameworks/native/opengl/libagl/ |
matrix.cpp | 739 lhs->x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]); 740 lhs->y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]); 741 lhs->z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]); 742 lhs->w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]);
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matrix.h | 139 static inline GLfixed mla3a( GLfixed a0, GLfixed b0, function in namespace:android
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array.cpp | 998 v->clip.x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]); 999 v->clip.y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]); 1000 v->clip.z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]); 1001 v->clip.w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]); [all...] |