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  /external/quake/quake/src/QW/client/
pmove.h 57 int oldbuttons; member in struct:__anon14204
cl_cam.c 40 static int oldbuttons; variable
500 if (!(oldbuttons & BUTTON_ATTACK)) {
502 oldbuttons |= BUTTON_ATTACK;
513 oldbuttons &= ~BUTTON_ATTACK;
524 if ((cmd->buttons & BUTTON_JUMP) && (oldbuttons & BUTTON_JUMP))
528 oldbuttons &= ~BUTTON_JUMP;
531 oldbuttons |= BUTTON_JUMP; // don't jump again until released
cl_pred.c 85 pmove.oldbuttons = from->oldbuttons;
96 to->oldbuttons = pmove.cmd.buttons;
pmove.c 649 pmove.oldbuttons |= BUTTON_JUMP; // don't jump again until released
677 if ( pmove.oldbuttons & BUTTON_JUMP )
683 pmove.oldbuttons |= BUTTON_JUMP; // don't jump again until released
723 pmove.oldbuttons |= BUTTON_JUMP; // don't jump again until released
892 pmove.oldbuttons &= ~BUTTON_JUMP;
client.h 54 int oldbuttons; member in struct:__anon14108
  /external/quake/quake/src/WinQuake/
in_dos.cpp 446 int oldbuttons, buttons; local
448 oldbuttons = 0;
462 if (buttons != oldbuttons)
464 oldbuttons = buttons;
482 if (buttons != oldbuttons)
484 oldbuttons = buttons;
  /external/qemu/distrib/sdl-1.2.15/src/joystick/riscos/
SDL_sysjoystick.c 142 int oldbuttons = (oldstate & 0xFF0000) >> 16; local
146 if ((buttons & (1<<i)) != (oldbuttons & (1<<i)))
  /external/quake/quake/src/QW/server/
server.h 136 int oldbuttons; member in struct:client_s
sv_user.c     [all...]

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