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  /external/skia/tests/
GLProgramsTest.cpp 71 ProgramDesc pdesc; local
72 pdesc.fVertexLayout = 0;
73 pdesc.fEmitsPointSize = random.nextF() > .5f;
74 pdesc.fColorInput = random_int(&random, ProgramDesc::kColorInputCnt);
75 pdesc.fCoverageInput = random_int(&random, ProgramDesc::kColorInputCnt);
77 pdesc.fColorFilterXfermode = random_int(&random, SkXfermode::kCoeffModesCnt);
79 pdesc.fFirstCoverageStage = random_int(&random, GrDrawState::kNumStages);
81 pdesc.fVertexLayout |= random_bool(&random) ?
86 pdesc.fExperimentalGS = this->getCaps().geometryShaderSupport() &&
92 pdesc.fVertexLayout |= GrDrawState::kEdge_VertexLayoutBit
    [all...]
  /frameworks/compile/mclinker/lib/LD/
NamePool.cpp 36 ResolveInfo::Desc pDesc,
46 (*result)->setDesc(pDesc);
59 ResolveInfo::Desc pDesc,
84 new_symbol->setDesc(pDesc);
ResolveInfo.cpp 96 void ResolveInfo::setDesc(uint32_t pDesc)
99 m_BitField |= ((pDesc << DESC_OFFSET) & DESC_MASK);
  /frameworks/compile/mclinker/lib/Core/
IRBuilder.cpp 436 ResolveInfo::Desc pDesc,
446 ResolveInfo::Undefined == pDesc) {
460 ResolveInfo::Undefined == pDesc ||
461 ResolveInfo::Common == pDesc ||
469 LDSymbol* input_sym = addSymbolFromObject(name, pType, pDesc, pBind, pSize, pValue, frag, pVis);
474 return addSymbolFromDynObj(pInput, name, pType, pDesc, pBind, pSize, pValue, pVis);
486 ResolveInfo::Desc pDesc,
504 pDesc,
516 m_Module.getNamePool().insertSymbol(pName, false, pType, pDesc, pBinding,
592 ResolveInfo::Desc pDesc,
    [all...]
  /frameworks/compile/mclinker/include/mcld/LD/
NamePool.h 55 ResolveInfo::Desc pDesc,
69 ResolveInfo::Desc pDesc,
ResolveInfo.h 116 void setDesc(uint32_t pDesc);
  /frameworks/compile/mclinker/include/mcld/
IRBuilder.h 388 /// @param [in] pDesc { Undefined, Define, Common, Indirect }
405 ResolveInfo::Desc pDesc,
441 /// @param [in] pDesc The description of the symbol, Could be one of
450 ResolveInfo::Desc pDesc,
474 ResolveInfo::Desc pDesc,
484 ResolveInfo::Desc pDesc,
501 ResolveInfo::Desc pDesc,
512 ResolveInfo::Desc pDesc,
523 ResolveInfo::Desc pDesc,
534 ResolveInfo::Desc pDesc,
    [all...]
  /frameworks/compile/mclinker/include/mcld/Fragment/
FragmentRef.h 60 /// copy memory from the fragment to the pDesc.
  /hardware/libhardware_legacy/audio/
AudioPolicyManagerBase.cpp     [all...]
  /frameworks/av/media/libmedia/
IAudioFlinger.cpp 612 effect_descriptor_t *pDesc,
624 if (pDesc == NULL) {
632 data.write(pDesc, sizeof(effect_descriptor_t));
652 reply.read(pDesc, sizeof(effect_descriptor_t));
    [all...]
  /frameworks/av/include/media/
IAudioFlinger.h 176 effect_descriptor_t *pDesc,
  /frameworks/av/services/audioflinger/
AudioFlinger.cpp     [all...]
AudioFlinger.h 202 effect_descriptor_t *pDesc,
  /hardware/libhardware_legacy/include/hardware_legacy/
AudioPolicyManagerBase.h 461 status_t setEffectEnabled(EffectDescriptor *pDesc, bool enabled);

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