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Searched
full:poutintervals
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/QW/client/
model.c
1287
float *
poutintervals
;
local
1310
poutintervals
= Hunk_AllocName (numframes * sizeof (float), loadname);
1312
paliasgroup->intervals = (byte *)
poutintervals
- (byte *)pheader;
1316
*
poutintervals
= LittleFloat (pin_intervals->interval);
1317
if (*
poutintervals
<= 0.0)
1320
poutintervals
++;
1755
float *
poutintervals
;
local
[
all
...]
gl_model.c
1748
float *
poutintervals
;
local
[
all
...]
/external/quake/quake/src/WinQuake/
model.cpp
1290
float *
poutintervals
;
local
1313
poutintervals
= Hunk_AllocName (numframes * sizeof (float), loadname);
1315
paliasgroup->intervals = (byte *)
poutintervals
- (byte *)pheader;
1319
*
poutintervals
= LittleFloat (pin_intervals->interval);
1320
if (*
poutintervals
<= 0.0)
1323
poutintervals
++;
1732
float *
poutintervals
;
local
[
all
...]
gl_model.cpp
1704
float *
poutintervals
;
local
[
all
...]
Completed in 9422 milliseconds