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Searched
full:prim_count
(Results
1 - 1
of
1
) sorted by null
/frameworks/native/opengl/libagl/
array.cpp
405
uint32_t
prim_count
;
local
407
case GL_POINTS:
prim_count
= total; break;
408
case GL_LINE_STRIP:
prim_count
= total - 1; break;
409
case GL_LINE_LOOP:
prim_count
= total - 1; break;
410
case GL_LINES:
prim_count
= total / 2; break;
411
case GL_TRIANGLE_STRIP:
prim_count
= total - 2; break;
412
case GL_TRIANGLE_FAN:
prim_count
= total - 2; break;
413
case GL_TRIANGLES:
prim_count
= total / 3; break;
419
prim_count
, int(ns2us(time)), int(
prim_count
*float(seconds(1))/time)
[
all
...]
Completed in 31 milliseconds