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full:rectangles
(Results
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/frameworks/base/graphics/java/android/graphics/
package.html
4
rectangles
that let you handle drawing to the screen directly.
RegionIterator.java
22
* Construct an iterator for all of the
rectangles
in a region. This
33
* Return the next rectangle in the region. If there are no more
rectangles
Rect.java
407
* If
rectangles
a and b intersect, return true and set this rectangle to
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* @return true iff the two specified
rectangles
intersect. If they do, set
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* Returns true iff the two specified
rectangles
intersect. In no event are
449
* either of the
rectangles
modified. To record the intersection,
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* @return true iff the two specified
rectangles
intersect. In no event are
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* either of the
rectangles
modified.
568
* Return an array of
rectangles
of the specified size.
/external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_UpdateRects.3
3
SDL_UpdateRects \- Makes sure the given list of
rectangles
is updated on the given screen\&.
11
Makes sure the given list of
rectangles
is updated on the given screen\&. The
rectangles
must all be confined within the screen boundaries (no clipping is done)\&.
18
It is adviced to call this function only once per frame, since each call has some processing overhead\&. This is no restriction since you can pass any number of
rectangles
each time\&.
20
The
rectangles
are not automatically merged or checked for overlap\&. In general, the programmer can use his knowledge about his particular
rectangles
to merge them in an efficient way, to avoid overdraw\&.
/external/chromium/chrome/browser/resources/gpu_internals/
fast_rect_renderer.js
8
* colored
rectangles
into a canvas in an efficient manner, provided
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* The basic idea used here is to fuse subpixel
rectangles
together so that
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* - Viewport culling: off-viewport
rectangles
are discarded.
22
* color for fused
rectangles
from css strings, you instead draw using
35
* @param {number} minRectSize Only
rectangles
with width < minRectSize are
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* @param {number} maxMergeDist Controls how many successive small
rectangles
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* rectangle is subpixel, it will be merged with adjacent
rectangles
.
/external/chromium-trace/trace-viewer/src/
fast_rect_renderer.js
8
* colored
rectangles
into a canvas in an efficient manner, provided
11
* The basic idea used here is to fuse subpixel
rectangles
together so that
16
* - Viewport culling: off-viewport
rectangles
are discarded.
22
* color for fused
rectangles
from css strings, you instead draw using
34
* @param {number} minRectSize Only
rectangles
with width < minRectSize are
36
* @param {number} maxMergeDist Controls how many successive small
rectangles
69
* rectangle is subpixel, it will be merged with adjacent
rectangles
.
/external/skia/include/core/
SkTileGridPicture.h
18
* primitives for arbitrary query
rectangles
. It is most effective for
/external/qemu/distrib/sdl-1.2.15/docs/html/
sdlupdaterects.html
83
>SDL_UpdateRects -- Makes sure the given list of
rectangles
is updated on the given screen.</DIV
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>Makes sure the given list of
rectangles
is updated on the given screen.
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The
rectangles
must all be confined within the screen boundaries (no
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can pass any number of
rectangles
each time.</P
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>The
rectangles
are not automatically merged or checked for overlap. In
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rectangles
to merge them in an efficient way, to avoid overdraw.</P
/external/webkit/Source/WebKit/android/plugins/
PluginWidgetAndroid.h
130
/** Registers a set of
rectangles
that the plugin would like to keep on
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screen. The
rectangles
are listed in order of priority with the highest
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as many of the
rectangles
on screen as possible and will scroll them into
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The count specifies how many
rectangles
are in the array. If the count is
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zero it signals the plugin that any existing
rectangles
should be cleared
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and no
rectangles
will be tracked.
215
/* We limit the number of
rectangles
to minimize storage and ensure adequate
/external/webkit/Source/WebKit/mac/Carbon/
CarbonWindowAdapter.h
58
// Update this window's frame and content
rectangles
to match the Carbon window's structure and content bounds
rectangles
. Return yes if the update was really necessary, no otherwise.
/external/skia/src/core/
SkBBoxHierarchy.h
18
* bounding boxes, and allows efficient retrieval of intersections with query
rectangles
.
SkRTree.h
19
* bounding
rectangles
.
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* an efficient and robust access method for points and
rectangles
"
56
* better proportioned tiles of
rectangles
.
/external/webkit/Tools/GtkLauncher/
simple.svg
6
<desc>Four separate
rectangles
/frameworks/base/include/androidfw/
VirtualKeyMap.h
45
* virtual scan codes and hit
rectangles
.
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
BinPacker.java
32
* This class implements 2D bin packing: packing
rectangles
into a given area as
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* current rectangle into all the possible remaining unoccupied sub-
rectangles
.
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* We also remove any other space
rectangles
which are no longer eligible if
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*
rectangles
.
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* various available and occupied
rectangles
)
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* initial available space
rectangles
with {@link #addSpace(Rect)}, and then
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* place the
rectangles
with {@link #occupy(int, int)}. The returned
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* Removes the rectangle at the given index. Since the
rectangles
are in an
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// Remove all
rectangles
that intersect my rectangle
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// Remove redundant
rectangles
. This is not very efficient
[
all
...]
IncludeOverlay.java
94
* Given a Rectangle, remove holes from it (specified as a collection of
Rectangles
) such
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* that the result is a list of
rectangles
that cover everything that is not a hole.
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* @return a list of sub
rectangles
that remain after subtracting out the given list of holes
Overlay.java
25
* swiping
rectangles
from the {@link MarqueeGesture} and guidelines from the
/external/skia/src/opts/
SkBlitRect_opts_SSE2.cpp
14
/** Simple blitting of opaque
rectangles
less than 31 pixels wide:
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Fast blitting of opaque
rectangles
at least 31 pixels wide:
/external/eigen/unsupported/doc/examples/
BVH_Example.cpp
14
struct PointPointMinimizer //how to compute squared distances between points and
rectangles
/external/qemu/android/skin/
rect.h
15
/**
Rectangles
/sdk/eclipse/plugins/com.android.ide.eclipse.tests/unittests/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
ImageUtilsTest.java
211
* @param
rectangles
the set of
rectangles
to copy
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* @param boundingBox the bounding rectangle of the set of
rectangles
to copy, can be
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List<Rectangle>
rectangles
, Rectangle boundingBox, double scale) {
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//
rectangles
, boundingBox, scale);
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for (Rectangle bounds :
rectangles
) {
/external/quake/quake/src/QW/client/
vid.h
77
// flushes the given
rectangles
from the view buffer to the screen
/external/quake/quake/src/WinQuake/
vid.h
77
// flushes the given
rectangles
from the view buffer to the screen
/external/skia/gm/
strokerect.cpp
39
* Test calling SkStroker for
rectangles
. Cases to cover:
/external/skia/legacy/include/core/
SkRect.h
189
rectangles
are empty, and if either is, its return value is undefined.
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specified
rectangles
are non-empty.
211
/** If
rectangles
a and b intersect, return true and set this rectangle to
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/** If
rectangles
a and b intersect, return true and set this rectangle to
234
we assert that both
rectangles
are non-empty.
513
/** If
rectangles
a and b intersect, return true and set this rectangle to
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* Return true if
rectangles
a and b are not empty and intersect.
590
* Return true if this rectangle contains r, and if both
rectangles
are
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