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  /frameworks/base/graphics/java/android/graphics/
package.html 4 rectangles that let you handle drawing to the screen directly.
RegionIterator.java 22 * Construct an iterator for all of the rectangles in a region. This
33 * Return the next rectangle in the region. If there are no more rectangles
Rect.java 407 * If rectangles a and b intersect, return true and set this rectangle to
414 * @return true iff the two specified rectangles intersect. If they do, set
448 * Returns true iff the two specified rectangles intersect. In no event are
449 * either of the rectangles modified. To record the intersection,
454 * @return true iff the two specified rectangles intersect. In no event are
455 * either of the rectangles modified.
568 * Return an array of rectangles of the specified size.
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_UpdateRects.3 3 SDL_UpdateRects \- Makes sure the given list of rectangles is updated on the given screen\&.
11 Makes sure the given list of rectangles is updated on the given screen\&. The rectangles must all be confined within the screen boundaries (no clipping is done)\&.
18 It is adviced to call this function only once per frame, since each call has some processing overhead\&. This is no restriction since you can pass any number of rectangles each time\&.
20 The rectangles are not automatically merged or checked for overlap\&. In general, the programmer can use his knowledge about his particular rectangles to merge them in an efficient way, to avoid overdraw\&.
  /external/chromium/chrome/browser/resources/gpu_internals/
fast_rect_renderer.js 8 * colored rectangles into a canvas in an efficient manner, provided
11 * The basic idea used here is to fuse subpixel rectangles together so that
16 * - Viewport culling: off-viewport rectangles are discarded.
22 * color for fused rectangles from css strings, you instead draw using
35 * @param {number} minRectSize Only rectangles with width < minRectSize are
37 * @param {number} maxMergeDist Controls how many successive small rectangles
74 * rectangle is subpixel, it will be merged with adjacent rectangles.
  /external/chromium-trace/trace-viewer/src/
fast_rect_renderer.js 8 * colored rectangles into a canvas in an efficient manner, provided
11 * The basic idea used here is to fuse subpixel rectangles together so that
16 * - Viewport culling: off-viewport rectangles are discarded.
22 * color for fused rectangles from css strings, you instead draw using
34 * @param {number} minRectSize Only rectangles with width < minRectSize are
36 * @param {number} maxMergeDist Controls how many successive small rectangles
69 * rectangle is subpixel, it will be merged with adjacent rectangles.
  /external/skia/include/core/
SkTileGridPicture.h 18 * primitives for arbitrary query rectangles. It is most effective for
  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdlupdaterects.html 83 >SDL_UpdateRects&nbsp;--&nbsp;Makes sure the given list of rectangles is updated on the given screen.</DIV
123 >Makes sure the given list of rectangles is updated on the given screen.
124 The rectangles must all be confined within the screen boundaries (no
146 can pass any number of rectangles each time.</P
148 >The rectangles are not automatically merged or checked for overlap. In
150 rectangles to merge them in an efficient way, to avoid overdraw.</P
  /external/webkit/Source/WebKit/android/plugins/
PluginWidgetAndroid.h 130 /** Registers a set of rectangles that the plugin would like to keep on
131 screen. The rectangles are listed in order of priority with the highest
133 as many of the rectangles on screen as possible and will scroll them into
135 The count specifies how many rectangles are in the array. If the count is
136 zero it signals the plugin that any existing rectangles should be cleared
137 and no rectangles will be tracked.
215 /* We limit the number of rectangles to minimize storage and ensure adequate
  /external/webkit/Source/WebKit/mac/Carbon/
CarbonWindowAdapter.h 58 // Update this window's frame and content rectangles to match the Carbon window's structure and content bounds rectangles. Return yes if the update was really necessary, no otherwise.
  /external/skia/src/core/
SkBBoxHierarchy.h 18 * bounding boxes, and allows efficient retrieval of intersections with query rectangles.
SkRTree.h 19 * bounding rectangles.
37 * an efficient and robust access method for points and rectangles"
56 * better proportioned tiles of rectangles.
  /external/webkit/Tools/GtkLauncher/
simple.svg 6 <desc>Four separate rectangles
  /frameworks/base/include/androidfw/
VirtualKeyMap.h 45 * virtual scan codes and hit rectangles.
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
BinPacker.java 32 * This class implements 2D bin packing: packing rectangles into a given area as
39 * current rectangle into all the possible remaining unoccupied sub-rectangles.
40 * We also remove any other space rectangles which are no longer eligible if
44 * rectangles.
49 * various available and occupied rectangles)
59 * initial available space rectangles with {@link #addSpace(Rect)}, and then
60 * place the rectangles with {@link #occupy(int, int)}. The returned
168 * Removes the rectangle at the given index. Since the rectangles are in an
203 // Remove all rectangles that intersect my rectangle
260 // Remove redundant rectangles. This is not very efficient
    [all...]
IncludeOverlay.java 94 * Given a Rectangle, remove holes from it (specified as a collection of Rectangles) such
95 * that the result is a list of rectangles that cover everything that is not a hole.
99 * @return a list of sub rectangles that remain after subtracting out the given list of holes
Overlay.java 25 * swiping rectangles from the {@link MarqueeGesture} and guidelines from the
  /external/skia/src/opts/
SkBlitRect_opts_SSE2.cpp 14 /** Simple blitting of opaque rectangles less than 31 pixels wide:
46 Fast blitting of opaque rectangles at least 31 pixels wide:
  /external/eigen/unsupported/doc/examples/
BVH_Example.cpp 14 struct PointPointMinimizer //how to compute squared distances between points and rectangles
  /external/qemu/android/skin/
rect.h 15 /** Rectangles
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/unittests/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
ImageUtilsTest.java 211 * @param rectangles the set of rectangles to copy
212 * @param boundingBox the bounding rectangle of the set of rectangles to copy, can be
220 List<Rectangle> rectangles, Rectangle boundingBox, double scale) {
235 // rectangles, boundingBox, scale);
251 for (Rectangle bounds : rectangles) {
  /external/quake/quake/src/QW/client/
vid.h 77 // flushes the given rectangles from the view buffer to the screen
  /external/quake/quake/src/WinQuake/
vid.h 77 // flushes the given rectangles from the view buffer to the screen
  /external/skia/gm/
strokerect.cpp 39 * Test calling SkStroker for rectangles. Cases to cover:
  /external/skia/legacy/include/core/
SkRect.h 189 rectangles are empty, and if either is, its return value is undefined.
191 specified rectangles are non-empty.
211 /** If rectangles a and b intersect, return true and set this rectangle to
230 /** If rectangles a and b intersect, return true and set this rectangle to
234 we assert that both rectangles are non-empty.
513 /** If rectangles a and b intersect, return true and set this rectangle to
520 * Return true if rectangles a and b are not empty and intersect.
590 * Return true if this rectangle contains r, and if both rectangles are

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