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    Searched full:relativeaspectratio (Results 1 - 4 of 4) sorted by null

  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
SurfaceTextureTarget.java 280 float relativeAspectRatio = screenAspectRatio / mAspectRatio;
284 ", frame AR: " + mAspectRatio + ", relative AR: " + relativeAspectRatio);
287 if (relativeAspectRatio == 1.0f && mRenderMode != RENDERMODE_CUSTOMIZE) {
300 if (relativeAspectRatio > 1.0f) {
302 mTargetQuad.p0.set(0.5f - 0.5f / relativeAspectRatio, 0.0f);
303 mTargetQuad.p1.set(0.5f + 0.5f / relativeAspectRatio, 0.0f);
304 mTargetQuad.p2.set(0.5f - 0.5f / relativeAspectRatio, 1.0f);
305 mTargetQuad.p3.set(0.5f + 0.5f / relativeAspectRatio, 1.0f);
309 mTargetQuad.p0.set(0.0f, 0.5f - 0.5f * relativeAspectRatio);
310 mTargetQuad.p1.set(1.0f, 0.5f - 0.5f * relativeAspectRatio);
    [all...]
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/ui/
SurfaceTargetFilter.java 212 float relativeAspectRatio = screenAspectRatio / mAspectRatio;
219 if (relativeAspectRatio > 1.0f) {
221 mProgram.setTargetRect(0.5f - 0.5f / relativeAspectRatio, 0.0f,
222 1.0f / relativeAspectRatio, 1.0f);
225 mProgram.setTargetRect(0.0f, 0.5f - 0.5f * relativeAspectRatio,
226 1.0f, relativeAspectRatio);
230 if (relativeAspectRatio > 1) {
232 mProgram.setTargetRect(0.0f, 0.5f - 0.5f * relativeAspectRatio,
233 1.0f, relativeAspectRatio);
236 mProgram.setTargetRect(0.5f - 0.5f / relativeAspectRatio, 0.0f
    [all...]
SurfaceRenderFilter.java 244 float relativeAspectRatio = screenAspectRatio / mAspectRatio;
251 if (relativeAspectRatio > 1.0f) {
253 mProgram.setTargetRect(0.5f - 0.5f / relativeAspectRatio, 0.0f,
254 1.0f / relativeAspectRatio, 1.0f);
257 mProgram.setTargetRect(0.0f, 0.5f - 0.5f * relativeAspectRatio,
258 1.0f, relativeAspectRatio);
262 if (relativeAspectRatio > 1) {
264 mProgram.setTargetRect(0.0f, 0.5f - 0.5f * relativeAspectRatio,
265 1.0f, relativeAspectRatio);
268 mProgram.setTargetRect(0.5f - 0.5f / relativeAspectRatio, 0.0f
    [all...]
  /development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java 146 float relativeAspectRatio = viewAspectRatio / imgAspectRatio;
148 if (relativeAspectRatio > 1.0f) {
149 x0 = -1.0f / relativeAspectRatio;
151 x1 = 1.0f / relativeAspectRatio;
155 y0 = -relativeAspectRatio;
157 y1 = relativeAspectRatio;

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