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  /packages/apps/MusicFX/src/com/android/audiofx/
OpenSLESConstants.java 46 * The minimum reverb room level in mb.
50 * The maximum reverb room level in mb.
54 * The minimum reverb room HF level in mb.
58 * The maximum reverb room HF level in mb.
62 * The minimum reverb decay time in ms.
66 * The maximum reverb decay time in ms.
71 * The minimum reverb decay HF ratio in o/oo.
75 * The maximum reverb decay HF ratio in o/oo.
79 * The minimum reverb level in mb.
83 * The maximum reverb level in mb
    [all...]
  /frameworks/av/media/libeffects/lvm/wrapper/
Android.mk 33 # reverb wrapper
39 Reverb/EffectReverb.cpp
54 $(LOCAL_PATH)/Reverb \
56 $(LOCAL_PATH)/../lib/Reverb/lib/ \
  /frameworks/base/media/java/android/media/audiofx/
PresetReverb.java 37 * Reverb is vital for modeling a listener's environment. It can be used in music applications
40 * The PresetReverb class allows an application to configure the global reverb using a reverb preset.
41 * This is primarily used for adding some reverb in a music playback context. Applications
42 * requiring control over a more advanced environmental reverb are advised to use the
44 * <p>An application creates a PresetReverb object to instantiate and control a reverb engine in the
55 * <p>Creating a reverb on the output mix (audio session 0) requires permission
75 * No reverb or reflections
79 * Reverb preset representing a small room less than five meters in length
83 * Reverb preset representing a medium room with a length of ten meters or les
    [all...]
EnvironmentalReverb.java 36 * Reverb is vital for modeling a listener's environment. It can be used in music applications
39 * The EnvironmentalReverb class allows an application to control each reverb engine property in a
40 * global reverb environment and is more suitable for games. For basic control, more suitable for
43 * <p>An application creates a EnvironmentalReverb object to instantiate and control a reverb engine
54 * <p>Creating a reverb on the output mix (audio session 0) requires permission
93 * Reverb level. Parameter ID for OnParameterChangeListener
97 * Reverb delay. Parameter ID for OnParameterChangeListener
150 * Sets the master volume level of the environmental reverb effect.
163 * Gets the master volume level of the environmental reverb effect.
178 * overall reverb effect
    [all...]
  /frameworks/wilhelm/tests/sandbox/
dim.c 74 // get environmental reverb interface, before add or resume
81 // resume environmental reverb interface
86 // get environmental reverb interface, after resume but before add
92 // add environmental reverb interface
97 // get environmental reverb interface, after add
103 // add environmental reverb interface again
108 // resume environmental reverb interface
113 // remove environmental reverb interface (FIXME not yet implemented)
reverb.c 17 // Demonstrate environmental reverb and preset reverb on an output mix and audio player
31 // Table of I3DL2 named environmental reverb settings
73 // Parameters for preset reverb on output mix
77 // Parameters for environmental reverb on output mix
82 // Parameters for preset reverb on audio player (not supported)
86 // Parameters for environmental reverb on audio player (not supported)
91 // Compare two environmental reverb settings structures.
111 // Print an environmental reverb settings structure.
127 // Lookup environmental reverb settings by nam
    [all...]
  /frameworks/base/media/tests/EffectsTest/res/values/
strings.xml 7 <string name="envreverb_test_name">Environmental Reverb Test</string>
14 <string name="rvb_param_7_name">Reverb Level</string>
15 <string name="rvb_param_8_name">Reverb Delay</string>
18 <string name="presetrvb_test_name">Preset Reverb Test</string>
  /frameworks/base/media/tests/EffectsTest/src/com/android/effectstest/
EnvReverbTest.java 148 // Reverb level
154 // Reverb delay
274 public EnvReverbParam(EnvironmentalReverb reverb, int min, int max, SeekBar seekBar, TextView textView, String unit) {
276 mReverb = reverb;
290 public void setEffect(Object reverb) {
291 mReverb = (EnvironmentalReverb)reverb;
297 public RoomLevelParam(EnvironmentalReverb reverb, SeekBar seekBar, TextView textView) {
298 super (reverb, -9600, 0, seekBar, textView, "mB");
319 public RoomHFLevelParam(EnvironmentalReverb reverb, SeekBar seekBar, TextView textView) {
320 super (reverb, -4000, 0, seekBar, textView, "mB")
    [all...]
  /external/webkit/Source/WebCore/webaudio/
ConvolverNode.cpp 35 #include "Reverb.h"
38 // The maximum FFT size affects reverb performance and accuracy.
39 // If the reverb is single-threaded and processes entirely in the real-time audio thread,
41 // But, the Reverb object is multi-threaded, so we want this as high as possible without losing too much accuracy.
122 // The current implementation supports up to four channel impulse responses, which are interpreted as true-stereo (see Reverb class).
129 // This memory is simply used in the Reverb constructor and no reference to it is kept for later use in that class.
134 // Create the reverb with the given impulse response.
136 OwnPtr<Reverb> reverb = adoptPtr(new Reverb(&bufferBus, AudioNode::ProcessingSizeInFrames, MaxFFTSize, 2, useBackgroundThreads)) local
    [all...]
ConvolverNode.h 36 class Reverb;
60 OwnPtr<Reverb> m_reverb;
  /frameworks/av/media/libeffects/lvm/lib/
Android.mk 128 # Reverb library
134 Reverb/src/LVREV_ApplyNewSettings.c \
135 Reverb/src/LVREV_ClearAudioBuffers.c \
136 Reverb/src/LVREV_GetControlParameters.c \
137 Reverb/src/LVREV_GetInstanceHandle.c \
138 Reverb/src/LVREV_GetMemoryTable.c \
139 Reverb/src/LVREV_Process.c \
140 Reverb/src/LVREV_SetControlParameters.c \
141 Reverb/src/LVREV_Tables.c \
174 $(LOCAL_PATH)/Reverb/lib
    [all...]
  /packages/apps/MusicFX/res/values/
strings.xml 27 <string name="pr_title">Reverb:</string>
29 <string name="pr_dialog_title">Reverb preset</string>
  /device/lge/mako/
audio_effects.conf 12 reverb {
59 library reverb
63 library reverb
67 library reverb
71 library reverb
  /device/samsung/manta/
audio_effects.conf 12 reverb {
59 library reverb
63 library reverb
67 library reverb
71 library reverb
  /device/samsung/tuna/
audio_effects.conf 12 reverb {
59 library reverb
63 library reverb
67 library reverb
71 library reverb
  /external/webkit/Source/WebCore/platform/audio/
Reverb.h 39 // Multi-channel convolution reverb with channel matrixing - one or more ReverbConvolver objects are used internally.
41 class Reverb {
46 Reverb(AudioBus* impulseResponseBuffer, size_t renderSliceSize, size_t maxFFTSize, size_t numberOfChannels, bool useBackgroundThreads);
Reverb.cpp 33 #include "Reverb.h"
90 Reverb::Reverb(AudioBus* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t numberOfChannels, bool useBackgroundThreads)
103 void Reverb::initialize(AudioBus* impulseResponseBuffer, size_t renderSliceSize, size_t maxFFTSize, size_t numberOfChannels, bool useBackgroundThreads)
107 // The reverb can handle a mono impulse response and still do stereo processing
127 void Reverb::process(AudioBus* sourceBus, AudioBus* destinationBus, size_t framesToProcess)
219 void Reverb::reset()
  /packages/apps/MusicFX/res/values-en-rGB/
strings.xml 26 <string name="pr_title" msgid="873875523196045130">"Reverb:"</string>
28 <string name="pr_dialog_title" msgid="8080282254796293452">"Reverb preset"</string>
  /packages/apps/MusicFX/res/values-sv/
strings.xml 26 <string name="pr_title" msgid="873875523196045130">"Reverb:"</string>
28 <string name="pr_dialog_title" msgid="8080282254796293452">"Förinställning för reverb"</string>
  /packages/apps/MusicFX/res/values-tl/
strings.xml 26 <string name="pr_title" msgid="873875523196045130">"Reverb:"</string>
28 <string name="pr_dialog_title" msgid="8080282254796293452">"Reverb na preset"</string>
  /system/media/audio_effects/include/audio_effects/
effect_environmentalreverb.h 32 /* enumerated parameter settings for environmental reverb effect */
35 // Parameters below are as defined in OpenSL ES specification for environmental reverb interface
  /frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/audio/
MediaPresetReverbTest.java 51 // Implementor UUID for preset reverb effect defined in
100 PresetReverb reverb = null; local
102 reverb = new PresetReverb(0, 0);
103 assertNotNull(msg + ": could not create PresetReverb", reverb);
105 assertTrue(msg +": invalid effect ID", (reverb.getId() != 0));
115 if (reverb != null) {
116 reverb.release();
192 //Test case 2.0: test actual auxiliary reverb influence on sound
233 assertTrue(msg + ": reverb has no effect", energy1000 > 0);
264 //Test case 2.1: test actual insert reverb influence on soun
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  /frameworks/av/media/libeffects/lvm/lib/StereoWidening/src/
LVCS_ReverbGenerator.c 37 /* Initialises the reverb module. The delay buffer size is configured for the */
136 LVM_INT32 ReverbPercentage=83886; // 1 Percent Reverb i.e 1/100 in Q 23 format
137 ReverbPercentage*=pParams->ReverbLevel; // Actual Reverb Level in Q 23 format
138 pConfig->ReverbLevel=(LVM_INT16)(ReverbPercentage>>8); // Reverb Level in Q 15 format
149 /* Create reverb using the block of input samples based on the following block */
201 * Reverb not required so just copy the data
210 * Check if the reverb is required
  /device/asus/flo/
audio_effects.conf 12 reverb {
66 library reverb
70 library reverb
74 library reverb
78 library reverb
  /frameworks/av/media/libeffects/data/
audio_effects.conf 12 reverb {
63 library reverb
67 library reverb
71 library reverb
75 library reverb

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