/external/webkit/Tools/Scripts/ |
clean-header-guards | 27 /config.h/ # changing this one sounds scary
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/external/chromium/chrome/browser/ui/views/ |
ssl_client_certificate_selector_win.cc | 29 // Windows messages), which is scary.
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/external/chromium/chrome/browser/ui/webui/ |
html_dialog_ui.cc | 25 // it's scary if this WebUI is changed out and replaced with something else,
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/external/chromium/chrome/browser/ui/login/ |
login_prompt_gtk.cc | 109 // Scary thread safety note: This can potentially be called *after* SetAuth
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login_prompt_mac.mm | 69 // Scary thread safety note: This can potentially be called *after* SetAuth
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login_prompt_win.cc | 114 // Scary thread safety note: This can potentially be called *after* SetAuth
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/external/chromium/net/socket/ |
nss_ssl_util.cc | 33 // Use late binding to avoid scary but benign warning
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/external/clang/test/SemaTemplate/ |
constexpr-instantiate.cpp | 85 // of a defaulted special member in the same circumstances. This seems scary,
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/external/chromium/chrome/common/extensions/docs/static/ |
whats_new.html | 172 <a href="permission_warnings.html">scary dialogs</a>.
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/external/clang/lib/Frontend/ |
DependencyFile.cpp | 155 /// scary characters.
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/packages/apps/Settings/src/com/android/settings/ |
NotificationAccessSettings.java | 256 // show a scary dialog
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/external/oprofile/ |
HACKING | 8 Please talk to the list before starting on something. We're not too scary.
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/external/webkit/Source/WebKit/mac/Panels/ |
WebAuthenticationPanel.m | 203 // Use this scary-sounding phrase only when using basic auth with non-https servers. In this case the password
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/external/chromium/chrome/browser/tab_contents/ |
thumbnail_generator_unittest.cc | 42 // a little scary in that we don't have a RenderView, but the only listener
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/external/eigen/Eigen/src/Core/ |
Matrix.h | 276 // are performed deeply within the library, thus causing long and scary error traces.
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/external/llvm/docs/tutorial/ |
LangImpl1.rst | 94 compilers don't need to be scary creatures - it can be a lot of fun to
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OCamlLangImpl1.rst | 94 compilers don't need to be scary creatures - it can be a lot of fun to
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/external/llvm/test/Transforms/ObjCARC/ |
move-and-form-retain-autorelease.ll | 4 ; and various scary looking things and fold it into an objc_retainAutorelease.
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/external/qemu/block/ |
vpc.c | 280 // Scary! Bitmap is stored as big endian 32bit entries,
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/external/quake/quake/src/WinQuake/ |
sys_linux.cpp | 115 "\x1b[?7h\x1b[40m\x1b[2J\x1b[0;1;41m\x1b[1;1H QUAKE \x1b[33mby \x1b[44mid\x1b[41m Software \x1b[2;1H ----------------------------------------------------------------------------- \x1b[3;1H \x1b[37mWhy did you quit from the registered version of QUAKE? Did the \x1b[4;1H scary monsters frighten you? Or did Mr. Sandman tug at your \x1b[5;1H little lids? No matter! What is important is you love our \x1b[6;1H game, and gave us your money. Congratulations, you are probably \x1b[7;1H not a thief. \x1b[8;1H Thank You. \x1b[9;1H \x1b[33;44mid\x1b[41m Software is: \x1b[10;1H PROGRAMMING: \x1b[37mJohn Carmack, Michael Abrash, John Cash \x1b[11;1H \x1b[33mDESIGN: \x1b[37mJohn Romero, Sandy Petersen, American McGee, Tim Willits \x1b[12;1H \x1b[33mART: \x1b[37mAdrian Carmack, Kevin Cloud \x1b[13;1H \x1b[33mBIZ: \x1b[37mJay Wilbur, Mike Wilson \x1b[33mPROJECTS MAN: \x1b[37mShawn Green \x1b[14;1H \x1b[33mBIZ ASSIST: \x1b[37mDonna Jackson \x1b[33mSUPPORT: \x1b[37mBarrett Alexander \x1b[15;1H \x1b[33mSOUND EFFECTS AND MUSIC: \x1b[37mTrent Reznor and Nine Inch Nails \x1b[16;1H \x1b[17;1H If you need help running QUAKE refer to the text files in the \x1b[18;1H QUAKE directory, or our website at http://www.idsoftware.com. \x1b[19;1H If all else fails, call our technical support at 1-800-IDGAMES. \x1b[20;1H \x1b[0;41mQuake is a trademark of Id Software, inc., (c)1996 Id Software, inc. \x1b[21;1H All rights reserved. NIN logo is a registered trademark licensed \x1b[22;1H to Nothing Interactive, Inc. All rights reserved. \x1b[23;1H\x1b[40m\x1b[0m";
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/external/replicaisland/res/values/ |
kabocha.xml | 31 Bravo! Fantastique! It?s a little scary at first, yes? Don?t worry, you?ll get the hang of it. The trick is to just make small movements left and right while in the air.
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/frameworks/wilhelm/tests/mimeUri/ |
slesTestManyPlayers.cpp | 159 // with regards to OpenSL ES 1.1 but adds scary compilation warnings
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/external/tinyxml/ |
tinyxmlparser.cpp | 98 // Scary scary fall throughs. [all...] |
/external/tinyxml2/ |
tinyxml2.cpp | 280 // Scary scary fall throughs.
[all...] |
/external/chromium/chrome/common/extensions/docs/ |
whats_new.html | 486 <a href="permission_warnings.html">scary dialogs</a>.
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