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  /external/quake/quake/src/QW/client/
d_scan.c 124 float sdivz, tdivz, zi, z, du, dv, spancountminus1; local
149 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
154 r_turb_s = (int)(sdivz * z) + sadjust;
180 sdivz += sdivz16stepu;
185 snext = (int)(sdivz * z) + sadjust;
209 sdivz += d_sdivzstepu * spancountminus1;
213 snext = (int)(sdivz * z) + sadjust;
260 float sdivz, tdivz, zi, z, du, dv, spancountminus1; local
283 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
288 s = (int)(sdivz * z) + sadjust
    [all...]
d_sprite.c 43 float sdivz, tdivz, zi, z, du, dv, spancountminus1; local
74 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
81 s = (int)(sdivz * z) + sadjust;
107 sdivz += sdivz8stepu;
112 snext = (int)(sdivz * z) + sadjust;
136 sdivz += d_sdivzstepu * spancountminus1;
140 snext = (int)(sdivz * z) + sadjust;
d_spr8.s 153 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
d_draw.s 145 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
d_draw16.s 149 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
  /external/quake/quake/src/WinQuake/
d_scan.cpp 126 float sdivz, tdivz, zi, z, du, dv, spancountminus1; local
151 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
156 r_turb_s = (int)(sdivz * z) + sadjust;
182 sdivz += sdivz16stepu;
187 snext = (int)(sdivz * z) + sadjust;
211 sdivz += d_sdivzstepu * spancountminus1;
215 snext = (int)(sdivz * z) + sadjust;
262 float sdivz, tdivz, zi, z, du, dv, spancountminus1; local
285 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
290 s = (int)(sdivz * z) + sadjust;
    [all...]
d_sprite.cpp 43 float sdivz, tdivz, zi, z, du, dv, spancountminus1; local
74 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
81 s = (int)(sdivz * z) + sadjust;
107 sdivz += sdivz8stepu;
112 snext = (int)(sdivz * z) + sadjust;
136 sdivz += d_sdivzstepu * spancountminus1;
140 snext = (int)(sdivz * z) + sadjust;
d_spr8.s 153 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
d_draw.s 145 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
d_draw16.s 149 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +

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