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    Searched full:sfx_t (Results 1 - 9 of 9) sorted by null

  /external/quake/quake/src/WinQuake/
snd_null.cpp 53 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
57 void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)
65 sfx_t *S_PrecacheSound (char *sample)
sound.h 39 } sfx_t; typedef in typeref:struct:sfx_s
75 sfx_t *sfx; // sfx number
101 void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation);
102 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation);
109 sfx_t *S_PrecacheSound (const char *sample);
173 sfxcache_t *S_LoadSound (sfx_t *s);
cl_tent.cpp 28 sfx_t *cl_sfx_wizhit;
29 sfx_t *cl_sfx_knighthit;
30 sfx_t *cl_sfx_tink1;
31 sfx_t *cl_sfx_ric1;
32 sfx_t *cl_sfx_ric2;
33 sfx_t *cl_sfx_ric3;
34 sfx_t *cl_sfx_r_exp3;
36 sfx_t *cl_sfx_imp;
37 sfx_t *cl_sfx_rail;
snd_dma.cpp 61 sfx_t *known_sfx; // hunk allocated [MAX_SFX]
64 sfx_t *ambient_sfx[NUM_AMBIENTS];
210 known_sfx = (sfx_t*) Hunk_AllocName (MAX_SFX*sizeof(sfx_t), "sfx_t");
284 sfx_t *S_FindName (const char *name)
287 sfx_t *sfx;
303 Sys_Error ("S_FindName: out of sfx_t");
322 sfx_t *sfx;
337 sfx_t *S_PrecacheSound (const char *name
    [all...]
snd_mem.cpp 33 void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)
97 sfxcache_t *S_LoadSound (sfx_t *s)
  /external/quake/quake/src/QW/client/
sound.h 36 } sfx_t; typedef in typeref:struct:sfx_s
66 sfx_t *sfx; // sfx number
92 void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation);
93 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation);
100 sfx_t *S_PrecacheSound (char *sample);
164 sfxcache_t *S_LoadSound (sfx_t *s);
cl_tent.c 47 sfx_t *cl_sfx_wizhit;
48 sfx_t *cl_sfx_knighthit;
49 sfx_t *cl_sfx_tink1;
50 sfx_t *cl_sfx_ric1;
51 sfx_t *cl_sfx_ric2;
52 sfx_t *cl_sfx_ric3;
53 sfx_t *cl_sfx_r_exp3;
snd_dma.c 64 sfx_t *known_sfx; // hunk allocated [MAX_SFX]
67 sfx_t *ambient_sfx[NUM_AMBIENTS];
213 known_sfx = Hunk_AllocName (MAX_SFX*sizeof(sfx_t), "sfx_t");
280 sfx_t *S_FindName (char *name)
283 sfx_t *sfx;
299 Sys_Error ("S_FindName: out of sfx_t");
318 sfx_t *sfx;
333 sfx_t *S_PrecacheSound (char *name)
335 sfx_t *sfx
    [all...]
snd_mem.c 33 void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)
97 sfxcache_t *S_LoadSound (sfx_t *s)

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