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Searched
full:sh1l
(Results
1 - 6
of
6
) sorted by null
/external/neven/Embedded/common/src/b_TensorEm/
Flt16Mat3D.c
210
int32
sh1L
= shiftL - 1;
211
matL.xxE = ( ( xxA >>
sh1L
) + 1 ) >> 1;
212
matL.xyE = ( ( xyA >>
sh1L
) + 1 ) >> 1;
213
matL.xzE = ( ( xzA >>
sh1L
) + 1 ) >> 1;
214
matL.yxE = ( ( yxA >>
sh1L
) + 1 ) >> 1;
215
matL.yyE = ( ( yyA >>
sh1L
) + 1 ) >> 1;
216
matL.yzE = ( ( yzA >>
sh1L
) + 1 ) >> 1;
217
matL.zxE = ( ( zxA >>
sh1L
) + 1 ) >> 1;
218
matL.zyE = ( ( zyA >>
sh1L
) + 1 ) >> 1;
219
matL.zzE = ( ( zzA >>
sh1L
) + 1 ) >> 1
[
all
...]
Cluster2D.c
933
int32 sh0L,
sh1L
, xxL, xyL, yxL, yyL, bbp_enumL;
943
sh1L
= 0;
946
sh1L
= bitsTaken1L - 15;
949
xxL = ( pxqxL >>
sh1L
) * ( pypyL >> sh0L ) - ( pyqxL >>
sh1L
) * ( pxpyL >> sh0L );
950
xyL = ( pyqxL >>
sh1L
) * ( pxpxL >> sh0L ) - ( pxqxL >>
sh1L
) * ( pxpyL >> sh0L );
951
yxL = ( pxqyL >>
sh1L
) * ( pypyL >> sh0L ) - ( pyqyL >>
sh1L
) * ( pxpyL >> sh0L );
952
yyL = ( pyqyL >>
sh1L
) * ( pxpxL >> sh0L ) - ( pxqyL >> sh1L ) * ( pxpyL >> sh0L )
[
all
...]
Flt16Mat2D.c
254
int32
sh1L
= shiftL - 1;
255
matL.xxE = ( ( xxA >>
sh1L
) + 1 ) >> 1;
256
matL.xyE = ( ( xyA >>
sh1L
) + 1 ) >> 1;
257
matL.yxE = ( ( yxA >>
sh1L
) + 1 ) >> 1;
258
matL.yyE = ( ( yyA >>
sh1L
) + 1 ) >> 1;
306
int32
sh1L
= matPtrA->bbpE - 1;
307
vecL.xE = ( ( xL >>
sh1L
) + 1 ) >> 1;
308
vecL.yE = ( ( yL >>
sh1L
) + 1 ) >> 1;
Flt16Alt3D.c
206
int32
sh1L
= shiftL - 1;
207
vecL.xE += ( ( altPtrA->vecE.xE >>
sh1L
) + 1 ) >> 1;
208
vecL.yE += ( ( altPtrA->vecE.yE >>
sh1L
) + 1 ) >> 1;
209
vecL.zE += ( ( altPtrA->vecE.zE >>
sh1L
) + 1 ) >> 1;
Flt16Vec3D.c
197
int32
sh1L
= shiftL - 1;
198
vecL.xE = ( ( xA >>
sh1L
) + 1 ) >> 1;
199
vecL.yE = ( ( yA >>
sh1L
) + 1 ) >> 1;
200
vecL.zE = ( ( zA >>
sh1L
) + 1 ) >> 1;
Flt16Vec2D.c
185
int32
sh1L
= shiftL - 1;
186
vecL.xE = ( ( xA >>
sh1L
) + 1 ) >> 1;
187
vecL.yE = ( ( yA >>
sh1L
) + 1 ) >> 1;
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