/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
Vignette.java | 36 private float shade = 0.5f; field in class:Vignette 51 t.setText("Shade"); 80 shade = progress / 100.0f; 102 center_y, scale, shade, slope); local 107 center_y, scale, shade, slope); local 112 scale, shade, slope); local 117 scale, shade, slope); local
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vignette.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade / ( 1.0f + sloped_neg_range * exp(sloped_dist_ratio) );
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vignette_approx.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * native_exp(sloped_dist_ratio));
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
Vignette.java | 32 private float shade = 0.5f; field in class:Vignette 47 t.setText("Shade"); 76 shade = progress / 100.0f; 98 center_y, scale, shade, slope); local 103 center_y, scale, shade, slope); local 108 scale, shade, slope); local 113 scale, shade, slope); local
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vignette.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade / ( 1.0f + sloped_neg_range * exp(sloped_dist_ratio) );
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vignette_approx.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * native_exp(sloped_dist_ratio));
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
Vignette.java | 36 private float shade = 0.5f; field in class:Vignette 51 t.setText("Shade"); 80 shade = progress / 100.0f; 102 center_y, scale, shade, slope); local 107 center_y, scale, shade, slope); local 112 scale, shade, slope); local 117 scale, shade, slope); local
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vignette.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade / ( 1.0f + sloped_neg_range * exp(sloped_dist_ratio) );
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vignette_approx.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * exp(sloped_dist_ratio));
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/system/core/libpixelflinger/ |
scanline.cpp | 640 r = (xs * c->shade.drdx) + ci.ydrdy; 641 g = (xs * c->shade.dgdx) + ci.ydgdy; 642 b = (xs * c->shade.dbdx) + ci.ydbdy; 643 a = (xs * c->shade.dadx) + ci.ydady; 644 r = ADJUST_COLOR_ITERATOR(r, c->shade.drdx, xc); 645 g = ADJUST_COLOR_ITERATOR(g, c->shade.dgdx, xc); 646 b = ADJUST_COLOR_ITERATOR(b, c->shade.dbdx, xc); 647 a = ADJUST_COLOR_ITERATOR(a, c->shade.dadx, xc); 656 GGLfixed z = (xs * c->shade.dzdx) + ci.ydzdy; 657 GGLfixed f = (xs * c->shade.dfdx) + ci.ydfdy [all...] |
pixelflinger.cpp | 221 c->shade.r0 = gglFixedToIteratedColor(color[0]); 222 c->shade.g0 = gglFixedToIteratedColor(color[1]); 223 c->shade.b0 = gglFixedToIteratedColor(color[2]); 224 c->shade.a0 = gglFixedToIteratedColor(color[3]); 235 c->shade.r0 = grad[ 0] + round; 236 c->shade.drdx = grad[ 1]; 237 c->shade.drdy = grad[ 2]; 238 c->shade.g0 = grad[ 3] + round; 239 c->shade.dgdx = grad[ 4]; 240 c->shade.dgdy = grad[ 5] [all...] |
/ndk/sources/host-tools/sed-4.2.1/testsuite/ |
distrib.good | 20 In the core of one pearl all the shade and the 22 Breath and bloom, shade and shine, -- wonder,
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distrib.inp | 19 In the core of one pearl all the shade and the 21 Breath and bloom, shade and shine, -- wonder,
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/frameworks/base/core/res/res/values/ |
colors.xml | 169 <!-- A light Holo shade of blue --> 171 <!-- A light Holo shade of green --> 173 <!-- A light Holo shade of red --> 175 <!-- A dark Holo shade of blue --> 177 <!-- A dark Holo shade of green --> 179 <!-- A dark Holo shade of red --> 181 <!-- A Holo shade of purple --> 183 <!-- A light Holo shade of orange --> 185 <!-- A dark Holo shade of orange --> 187 <!-- A really bright Holo shade of blue -- [all...] |
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
VignetteFilter.java | 53 "uniform float shade;\n" + 60 " float lumen = shade / (1.0 + exp((dist * inv_max_dist - range) * slope)) + (1.0 - shade);\n" + 108 mProgram.setHostValue("shade", mShade);
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/external/skia/legacy/src/core/ |
SkColor.cpp | 44 if (0 == delta) { // we're a shade of gray 90 if (0 == s) { // shade of gray
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/external/skia/src/core/ |
SkColor.cpp | 44 if (0 == delta) { // we're a shade of gray 90 if (0 == s) { // shade of gray
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/packages/apps/ContactsCommon/res/layout/ |
contact_list_content.xml | 31 - paddingTop should be here to show "shade" effect correctly. -->
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/external/objenesis/tck/ |
pom.xml | 118 <artifactId>maven-shade-plugin</artifactId>
124 <goal>shade</goal>
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/external/chromium/chrome/browser/renderer_host/ |
render_widget_host_view_gtk.h | 196 // A color we use to shade the entire render view. If 100% transparent, we do 197 // not shade the render view. 200 // The animation used for the abovementioned shade effect. The animation's
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render_widget_host_view_win.h | 351 // A color we use to shade the entire render view. If 100% transparent, we do 352 // not shade the render view.
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/device/generic/goldfish/camera/fake-pipeline2/ |
Scene.cpp | 154 // Determine sun/shade illumination chromaticity 186 ALOGV("Sun XY: %f, %f, Shade XY: %f, %f", 208 ALOGV("Sun shade XYZ: %f, %f, %f", 267 ALOGV("Shade XYZ: %f, %f, %f",
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/frameworks/base/docs/html/design/style/ |
color.jd | 117 shade that can be used as a complement when needed.</p>
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/packages/experimental/NotificationShowcase/src/com/android/example/notificationshowcase/ |
NotificationShowcaseActivity.java | 71 // allow the user close the shade, if they want to test that. 113 // allow the user close the shade, if they want to test that. 161 // this is a service, it will only close the notification shade if used as a contentIntent. 229 // this is a service, it will only close the notification shade if used as a contentIntent.
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/analyzer/ |
WhiteBalanceTest.java | 269 * incandescent, fluorescent, warm-fluorescent, daylight, cloudy, shade 295 } else if (referenceWhiteBalance.equals("shade")) {
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