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  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererBase.java 51 public int loadShader(int type, String shaderCode) {
53 GLES20.glShaderSource(shader, shaderCode);
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Blit.cpp 200 ID3DXBuffer *shaderCode;
201 HRESULT hr = D3DXCompileShader(mShaderSource[source], strlen(mShaderSource[source]), NULL, NULL, "main", profile, 0, &shaderCode, NULL, NULL);
209 hr = (device->*createShader)(static_cast<const DWORD*>(shaderCode->GetBufferPointer()), &shader);
212 shaderCode->Release();
217 shaderCode->Release();
  /frameworks/base/docs/html/training/graphics/opengl/
draw.jd 101 public static int loadShader(int type, String shaderCode){
108 GLES20.glShaderSource(shader, shaderCode);
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 331 private static int loadShader(int type, String shaderCode) {
337 GLES20.glShaderSource(shader, shaderCode);
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