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  /development/samples/Snake/
_index.html 1 <p>This is an implementation of the classic Game "Snake", in which you control a
10 <img alt="" src="../images/Snake.png" />
Android.mk 9 LOCAL_PACKAGE_NAME := Snake
AndroidManifest.xml 24 package="com.example.android.snake">
34 <activity android:name="Snake" android:configChanges="keyboardHidden|orientation"
  /development/samples/Snake/tests/
Android.mk 12 LOCAL_INSTRUMENTATION_FOR := Snake
AndroidManifest.xml 18 package="com.example.android.snake.tests">
28 android:targetPackage="com.example.android.snake"
29 android:label="Snake sample tests">
  /development/samples/Snake/tests/src/com/example/android/snake/
SnakeTest.java 17 package com.example.android.snake;
25 public class SnakeTest extends ActivityInstrumentationTestCase2<Snake> {
28 * Creates an {@link ActivityInstrumentationTestCase2} for the {@link Snake} activity.
31 super(Snake.class);
  /development/samples/Snake/res/values/
strings.xml 18 <string name="app_name">Snake</string>
19 <string name="mode_ready">Snake\nPress Up To Play</string>
  /development/samples/Snake/res/values-nonav/
strings.xml 18 <string name="app_name">Snake</string>
19 <string name="mode_ready">Snake\nTouch Screen To Play</string>
  /development/samples/Snake/src/com/example/android/snake/
Snake.java 17 package com.example.android.snake;
28 * Snake: a simple game that everyone can enjoy.
30 * This is an implementation of the classic Game "Snake", in which you control a serpent roaming
36 public class Snake extends Activity {
39 * Constants for desired direction of moving the snake
46 private static String ICICLE_KEY = "snake-view";
61 mSnakeView = (SnakeView) findViewById(R.id.snake);
118 * Handles key events in the game. Update the direction our snake is traveling based on the
SnakeView.java 17 package com.example.android.snake;
33 * SnakeView: implementation of a simple game of Snake
50 * Current direction the snake is headed.
68 * between snake movements. This will decrease as apples are captured.
73 * mLastMove: Tracks the absolute time when the snake last moved, and is used to determine if a
84 * mArrowsView: View which shows 4 arrows to signify 4 directions in which the snake can move
90 * moves the snake
95 * mSnakeTrail: A list of Coordinates that make up the snake's body mAppleList: The secret
96 * location of the juicy apples the snake craves.
161 // For now we're just going to load up a short default eastbound snake
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BackgroundView.java 17 package com.example.android.snake;
TileView.java 17 package com.example.android.snake;
  /external/llvm/test/YAMLParser/
construct-omap.data 7 - anaconda: South-American constrictor snake. Scaly.
  /development/samples/Snake/res/layout/
snake_layout.xml 18 xmlns:app="http://schemas.android.com/apk/res/com.example.android.snake">
20 <com.example.android.snake.BackgroundView
30 <com.example.android.snake.SnakeView
31 android:id="@+id/snake"
  /development/ide/eclipse/
.classpath 95 <classpathentry kind="src" path="development/samples/Snake/src"/>
96 <classpathentry kind="src" path="development/samples/Snake/tests/src"/>
  /development/build/
sdk.atree 205 development/samples/Snake samples/${PLATFORM_NAME}/Snake
  /external/antlr/antlr-3.4/runtime/Ruby/lib/antlr3/test/
core-extensions.rb 124 # "Snake-Case".snakecase #=> "snake_case"
  /external/jdiff/src/jdiff/
DiffMyers.java 223 now insist that it end with a significant snake. */
253 now insist that it end with a significant snake. */
329 has a snake from b to f. */
  /frameworks/base/
Android.mk 530 -samplecode $(sample_dir)/Snake \
531 resources/samples/Snake "Snake" \
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  /frameworks/base/docs/html/guide/topics/graphics/
2d-graphics.jd 108 frame-rate speed (perhaps for a chess game, a snake game,
136 <p>For a sample application, see the Snake game, in the SDK samples folder:
137 <code>&lt;your-sdk-directory>/samples/Snake/</code>.</p>
  /external/opencv/cv/src/
cvsnakes.cpp 56 // pt - pointer to snake points array
  /cts/tests/tests/text/src/android/text/cts/
EmojiConstants.java 378 0x1F40D, // SNAKE
  /external/webp/src/enc/
iterator.c 328 // The position of the samples has the following snake pattern:
  /external/skia/emoji/
gmojiraw.txt 160 FE1D3 \uDBB8\uDDD3 \xF3\xBE\x87\x93 SNAKE 720 F3E3 EB22 7A65 EDE3 [??] 468 FBCD E52D 7A65
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  /external/skia/legacy/emoji/
gmojiraw.txt 160 FE1D3 \uDBB8\uDDD3 \xF3\xBE\x87\x93 SNAKE 720 F3E3 EB22 7A65 EDE3 [??] 468 FBCD E52D 7A65
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