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full:snake
(Results
1 - 25
of
28
) sorted by null
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/development/samples/Snake/
_index.html
1
<p>This is an implementation of the classic Game "
Snake
", in which you control a
10
<img alt="" src="../images/
Snake
.png" />
Android.mk
9
LOCAL_PACKAGE_NAME :=
Snake
AndroidManifest.xml
24
package="com.example.android.
snake
">
34
<activity android:name="
Snake
" android:configChanges="keyboardHidden|orientation"
/development/samples/Snake/tests/
Android.mk
12
LOCAL_INSTRUMENTATION_FOR :=
Snake
AndroidManifest.xml
18
package="com.example.android.
snake
.tests">
28
android:targetPackage="com.example.android.
snake
"
29
android:label="
Snake
sample tests">
/development/samples/Snake/tests/src/com/example/android/snake/
SnakeTest.java
17
package com.example.android.
snake
;
25
public class SnakeTest extends ActivityInstrumentationTestCase2<
Snake
> {
28
* Creates an {@link ActivityInstrumentationTestCase2} for the {@link
Snake
} activity.
31
super(
Snake
.class);
/development/samples/Snake/res/values/
strings.xml
18
<string name="app_name">
Snake
</string>
19
<string name="mode_ready">
Snake
\nPress Up To Play</string>
/development/samples/Snake/res/values-nonav/
strings.xml
18
<string name="app_name">
Snake
</string>
19
<string name="mode_ready">
Snake
\nTouch Screen To Play</string>
/development/samples/Snake/src/com/example/android/snake/
Snake.java
17
package com.example.android.
snake
;
28
*
Snake
: a simple game that everyone can enjoy.
30
* This is an implementation of the classic Game "
Snake
", in which you control a serpent roaming
36
public class
Snake
extends Activity {
39
* Constants for desired direction of moving the
snake
46
private static String ICICLE_KEY = "
snake
-view";
61
mSnakeView = (SnakeView) findViewById(R.id.
snake
);
118
* Handles key events in the game. Update the direction our
snake
is traveling based on the
SnakeView.java
17
package com.example.android.
snake
;
33
* SnakeView: implementation of a simple game of
Snake
50
* Current direction the
snake
is headed.
68
* between
snake
movements. This will decrease as apples are captured.
73
* mLastMove: Tracks the absolute time when the
snake
last moved, and is used to determine if a
84
* mArrowsView: View which shows 4 arrows to signify 4 directions in which the
snake
can move
90
* moves the
snake
95
* mSnakeTrail: A list of Coordinates that make up the
snake
's body mAppleList: The secret
96
* location of the juicy apples the
snake
craves.
161
// For now we're just going to load up a short default eastbound
snake
[
all
...]
BackgroundView.java
17
package com.example.android.
snake
;
TileView.java
17
package com.example.android.
snake
;
/external/llvm/test/YAMLParser/
construct-omap.data
7
- anaconda: South-American constrictor
snake
. Scaly.
/development/samples/Snake/res/layout/
snake_layout.xml
18
xmlns:app="http://schemas.android.com/apk/res/com.example.android.
snake
">
20
<com.example.android.
snake
.BackgroundView
30
<com.example.android.
snake
.SnakeView
31
android:id="@+id/
snake
"
/development/ide/eclipse/
.classpath
95
<classpathentry kind="src" path="development/samples/
Snake
/src"/>
96
<classpathentry kind="src" path="development/samples/
Snake
/tests/src"/>
/development/build/
sdk.atree
205
development/samples/
Snake
samples/${PLATFORM_NAME}/
Snake
/external/antlr/antlr-3.4/runtime/Ruby/lib/antlr3/test/
core-extensions.rb
124
# "
Snake
-Case".snakecase #=> "snake_case"
/external/jdiff/src/jdiff/
DiffMyers.java
223
now insist that it end with a significant
snake
. */
253
now insist that it end with a significant
snake
. */
329
has a
snake
from b to f. */
/frameworks/base/
Android.mk
530
-samplecode $(sample_dir)/
Snake
\
531
resources/samples/
Snake
"
Snake
" \
[
all
...]
/frameworks/base/docs/html/guide/topics/graphics/
2d-graphics.jd
108
frame-rate speed (perhaps for a chess game, a
snake
game,
136
<p>For a sample application, see the
Snake
game, in the SDK samples folder:
137
<code><your-sdk-directory>/samples/
Snake
/</code>.</p>
/external/opencv/cv/src/
cvsnakes.cpp
56
// pt - pointer to
snake
points array
/cts/tests/tests/text/src/android/text/cts/
EmojiConstants.java
378
0x1F40D, //
SNAKE
/external/webp/src/enc/
iterator.c
328
// The position of the samples has the following
snake
pattern:
/external/skia/emoji/
gmojiraw.txt
160
FE1D3 \uDBB8\uDDD3 \xF3\xBE\x87\x93
SNAKE
720 F3E3 EB22 7A65 EDE3 [??] 468 FBCD E52D 7A65
[
all
...]
/external/skia/legacy/emoji/
gmojiraw.txt
160
FE1D3 \uDBB8\uDDD3 \xF3\xBE\x87\x93
SNAKE
720 F3E3 EB22 7A65 EDE3 [??] 468 FBCD E52D 7A65
[
all
...]
Completed in 1400 milliseconds
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