/external/quake/quake/src/QW/client/ |
d_scan.c | 123 fixed16_t snext, tnext; local 185 snext = (int)(sdivz * z) + sadjust; 186 if (snext > bbextents) 187 snext = bbextents; 188 else if (snext < 16) 189 snext = 16; // prevent round-off error on <0 steps from 199 r_turb_sstep = (snext - r_turb_s) >> 4; 213 snext = (int)(sdivz * z) + sadjust; 214 if (snext > bbextents) 215 snext = bbextents 259 fixed16_t s, t, snext, tnext, sstep, tstep; local [all...] |
d_sky.c | 69 fixed16_t s, t, snext, tnext, sstep, tstep; local 102 D_Sky_uv_To_st (u, v, &snext, &tnext); 104 sstep = (snext - s) >> SKY_SPAN_SHIFT; 116 D_Sky_uv_To_st (u, v, &snext, &tnext); 118 sstep = (snext - s) / spancountminus1; 131 s = snext;
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d_sprite.c | 42 fixed16_t s, t, snext, tnext, sstep, tstep; local 112 snext = (int)(sdivz * z) + sadjust; 113 if (snext > bbextents) 114 snext = bbextents; 115 else if (snext < 8) 116 snext = 8; // prevent round-off error on <0 steps from 126 sstep = (snext - s) >> 3; 140 snext = (int)(sdivz * z) + sadjust; 141 if (snext > bbextents) 142 snext = bbextents [all...] |
d_spr8.asm | 218 externdef snext:dword
446 fistp ds:dword ptr[snext]
448 mov eax,ds:dword ptr[snext]
468 mov ds:dword ptr[snext],ebp
641 mov edx,ds:dword ptr[snext]
659 fistp ds:dword ptr[snext]
663 add eax,ds:dword ptr[snext]
672 mov ds:dword ptr[snext],eax
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/external/quake/quake/src/WinQuake/ |
d_scan.cpp | 125 fixed16_t snext, tnext;
local 187 snext = (int)(sdivz * z) + sadjust;
188 if (snext > bbextents)
189 snext = bbextents;
190 else if (snext < 16)
191 snext = 16; // prevent round-off error on <0 steps from
201 r_turb_sstep = (snext - r_turb_s) >> 4;
215 snext = (int)(sdivz * z) + sadjust;
216 if (snext > bbextents)
217 snext = bbextents; 261 fixed16_t s, t, snext, tnext, sstep, tstep; local [all...] |
d_sky.cpp | 69 fixed16_t s, t, snext, tnext, sstep, tstep;
local 102 D_Sky_uv_To_st (u, v, &snext, &tnext);
104 sstep = (snext - s) >> SKY_SPAN_SHIFT;
116 D_Sky_uv_To_st (u, v, &snext, &tnext);
118 sstep = (snext - s) / spancountminus1;
131 s = snext;
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d_sprite.cpp | 42 fixed16_t s, t, snext, tnext, sstep, tstep;
local 112 snext = (int)(sdivz * z) + sadjust;
113 if (snext > bbextents)
114 snext = bbextents;
115 else if (snext < 8)
116 snext = 8; // prevent round-off error on <0 steps from
126 sstep = (snext - s) >> 3;
140 snext = (int)(sdivz * z) + sadjust;
141 if (snext > bbextents)
142 snext = bbextents; [all...] |
/external/llvm/test/Transforms/IndVarSimplify/ |
2011-11-01-lftrptr.ll | 27 %s = phi i8 [0, %preheader], [%snext, %loop] 29 %snext = load i8* %gep 34 ret i8 %snext 52 %s = phi i8 [0, %preheader], [%snext, %loop] 54 %snext = load i8* %gep 59 ret i8 %snext 81 %s = phi i8 [0, %preheader], [%snext, %loop] 83 %snext = load i8* %gep 89 ret i8 %snext 111 %s = phi i8 [0, %preheader], [%snext, %loop [all...] |
/external/icu4c/i18n/ |
msgfmt_impl.h | 31 virtual const UnicodeString* snext(UErrorCode& status);
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numsys_impl.h | 31 virtual const UnicodeString* snext(UErrorCode& status);
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dtptngen_impl.h | 233 virtual const UnicodeString* snext(UErrorCode& status); 248 virtual const UnicodeString* snext(UErrorCode& status);
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/external/icu4c/common/unicode/ |
strenum.h | 46 * <p>The pointers returned by next, unext, and snext become invalid 48 * unext, snext, or reset.</p> 108 * to next, unext, snext, reset, or the enumerator's destructor.</p> 119 * Starting with ICU 2.8, the default implementation calls snext() 121 * Either next() or snext() must be implemented differently by a subclass. 140 * to next, unext, snext, reset, or the enumerator's destructor.</p> 145 * Starting with ICU 2.8, the default implementation calls snext() 162 * to next, unext, snext, reset, or the enumerator's destructor.</p> 169 * Either next() or snext() must be implemented differently by a subclass. 176 virtual const UnicodeString* snext(UErrorCode& status) [all...] |
/libcore/luni/src/main/native/ |
IcuUtilities.cpp | 49 const UnicodeString* string = se->snext(status); 50 if (maybeThrowIcuException(env, "StringEnumeration::snext", status)) {
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/external/antlr/antlr-3.4/runtime/C/src/ |
antlr3cyclicdfa.c | 135 ANTLR3_INT32 snext; local 139 snext = cdfa->transition[s][c - cdfa->min[s]]; 141 if (snext < 0) 161 s = snext;
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/external/antlr/antlr-3.4/runtime/JavaScript/src/org/antlr/runtime/ |
DFA.js | 25 snext; 52 snext = this.transition[s][c-this.min[s]]; // move to next state 53 if ( snext < 0 ) { 71 s = snext;
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/external/icu4c/test/intltest/ |
svccoll.cpp | 114 for (locStr = localeEnum->snext(status); 116 locStr = localeEnum->snext(status)) { 136 locStr = localeEnum->snext(status); 137 ls2 = le2->snext(status); 142 localeEnum->snext(status); 427 for (locStr = localeEnum->snext(status); 429 locStr = localeEnum->snext(status)) 489 const UnicodeString* s = iter.snext(ec); 490 if (!assertSuccess("snext", ec) || s == NULL)
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nmfmapts.cpp | 317 for (res = locs->snext(status); res; res = locs->snext(status)) { 384 for (res = locs->snext(status); res; res = locs->snext(status)) { 389 for (res = locs->snext(status); res; res = locs->snext(status)) {
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/external/antlr/antlr-3.4/runtime/Python/antlr3/ |
dfa.py | 99 snext = self.transition[s][c-self.min[s]] 100 #print "in range, next state = %d" % snext 102 if snext < 0: 124 s = snext
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/external/icu4c/common/ |
ustrenum.cpp | 43 const UnicodeString *s=snext(status); 61 const UnicodeString *s=snext(status); 74 StringEnumeration::snext(UErrorCode &status) { function in class:StringEnumeration 150 const UnicodeString* UStringEnumeration::snext(UErrorCode& status) { function in class:UStringEnumeration
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ustrenum.h | 58 virtual const UnicodeString* snext(UErrorCode& status);
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/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/ |
DFA.as | 97 var snext:int = transition[s][c-min[s]]; // move to next state 98 if ( snext < 0 ) { 117 s = snext;
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/external/antlr/antlr-3.4/runtime/Java/src/main/java/org/antlr/runtime/ |
DFA.java | 99 int snext = transition[s][c-min[s]]; // move to next state local 100 if ( snext < 0 ) { 119 s = snext;
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/external/antlr/antlr-3.4/runtime/ObjC/Framework/ |
ANTLRDFA.m | 87 int snext = transition[s][c-min[s]]; 88 if (snext < 0) { 107 s = snext;
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/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime/ |
DFA.cs | 120 int snext = transition[s][c - min[s]]; // move to next state 121 if (snext < 0) { 141 s = snext;
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/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/ |
DFA.cs | 143 int snext = transition[s][c - min[s]]; // move to next state 144 if ( snext < 0 ) 166 s = snext;
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