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Searched
full:tex_coord_attr
(Results
1 - 1
of
1
) sorted by null
/frameworks/base/media/mca/filterfw/native/core/
shader_program.cpp
292
ProgramVar
tex_coord_attr
= glGetAttribLocation(program_, TexCoordAttributeName().c_str());
local
294
manage_coordinates_ = (
tex_coord_attr
>= 0 && pos_coord_attr >= 0);
411
ProgramVar
tex_coord_attr
= glGetAttribLocation(program_, TexCoordAttributeName().c_str());
local
412
return PushCoords(
tex_coord_attr
, coords);
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