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Searched
full:texture_ext
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_vidnt.c
505
qboolean
texture_ext
;
local
508
texture_ext
= FALSE;
514
texture_ext
= TRUE;
518
if (!
texture_ext
|| COM_CheckParm ("-gl11") )
[
all
...]
/external/quake/quake/src/WinQuake/
gl_vidnt.cpp
505
qboolean
texture_ext
;
local
508
texture_ext
= FALSE;
514
texture_ext
= TRUE;
518
if (!
texture_ext
|| COM_CheckParm ("-gl11") )
[
all
...]
Completed in 84 milliseconds