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  /external/jmonkeyengine/engine/src/core/com/jme3/effect/
ParticlePointMesh.java 37 import com.jme3.scene.VertexBuffer;
38 import com.jme3.scene.VertexBuffer.Format;
39 import com.jme3.scene.VertexBuffer.Usage;
65 VertexBuffer pvb = new VertexBuffer(VertexBuffer.Type.Position);
69 VertexBuffer buf = getBuffer(VertexBuffer.Type.Position);
78 VertexBuffer cvb = new VertexBuffer(VertexBuffer.Type.Color)
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ParticleTriMesh.java 39 import com.jme3.scene.VertexBuffer;
40 import com.jme3.scene.VertexBuffer.Format;
41 import com.jme3.scene.VertexBuffer.Usage;
67 VertexBuffer pvb = new VertexBuffer(VertexBuffer.Type.Position);
71 VertexBuffer buf = getBuffer(VertexBuffer.Type.Position);
80 VertexBuffer cvb = new VertexBuffer(VertexBuffer.Type.Color)
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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLVertex.java 56 public void put(IntBuffer vertexBuffer, IntBuffer colorBuffer) {
57 vertexBuffer.put(toFixed(x));
58 vertexBuffer.put(toFixed(y));
59 vertexBuffer.put(toFixed(z));
73 public void update(IntBuffer vertexBuffer, M4 transform) {
75 vertexBuffer.position(index * 3);
78 vertexBuffer.put(toFixed(x));
79 vertexBuffer.put(toFixed(y));
80 vertexBuffer.put(toFixed(z));
84 vertexBuffer.put(toFixed(temp.x))
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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
MeshContext.java 5 import com.jme3.scene.VertexBuffer;
23 private Map<Geometry, VertexBuffer> uvCoordinates = new HashMap<Geometry, VertexBuffer>();
88 * @param vertexBuffer
91 public void addUVCoordinates(Geometry geometry, VertexBuffer vertexBuffer) {
92 uvCoordinates.put(geometry, vertexBuffer);
102 public VertexBuffer getUVCoordinates(Geometry geometry) {
  /external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/
FloatToFixed.java 41 import com.jme3.scene.VertexBuffer;
42 import com.jme3.scene.VertexBuffer.Format;
43 import com.jme3.scene.VertexBuffer.Type;
44 import com.jme3.scene.VertexBuffer.Usage;
62 VertexBuffer positions = mesh.getBuffer(Type.Position);
63 VertexBuffer normals = mesh.getBuffer(Type.Normal);
64 VertexBuffer texcoords = mesh.getBuffer(Type.TexCoord);
65 VertexBuffer indices = mesh.getBuffer(Type.Index);
70 Buffer newBuf = VertexBuffer.createBuffer(posFmt, positions.getNumComponents(),
76 VertexBuffer newPosVb = new VertexBuffer(Type.Position)
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ModelConverter.java 37 import com.jme3.scene.VertexBuffer.Format;
38 import com.jme3.scene.VertexBuffer.Type;
84 VertexBuffer original = mesh.getBuffer(Type.Index);
85 Buffer buf = VertexBuffer.createBuffer(original.getFormat(),
139 IntMap<VertexBuffer> bufs = mesh.getBuffers();
140 for (Entry<VertexBuffer> entry : bufs){
141 VertexBuffer vb = entry.getValue();
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
SkeletonPoints.java 39 import com.jme3.scene.VertexBuffer;
40 import com.jme3.scene.VertexBuffer.Format;
41 import com.jme3.scene.VertexBuffer.Type;
42 import com.jme3.scene.VertexBuffer.Usage;
55 VertexBuffer pb = new VertexBuffer(Type.Position);
66 VertexBuffer vb = getBuffer(Type.Position);
SkeletonWire.java 39 import com.jme3.scene.VertexBuffer;
40 import com.jme3.scene.VertexBuffer.Format;
41 import com.jme3.scene.VertexBuffer.Type;
42 import com.jme3.scene.VertexBuffer.Usage;
77 VertexBuffer pb = new VertexBuffer(Type.Position);
82 VertexBuffer ib = new VertexBuffer(Type.Index);
95 VertexBuffer vb = getBuffer(Type.Position);
WireBox.java 37 import com.jme3.scene.VertexBuffer;
38 import com.jme3.scene.VertexBuffer.Format;
39 import com.jme3.scene.VertexBuffer.Type;
40 import com.jme3.scene.VertexBuffer.Usage;
76 VertexBuffer pvb = getBuffer(Type.Position);
79 pvb = new VertexBuffer(Type.Position);
WireFrustum.java 37 import com.jme3.scene.VertexBuffer;
38 import com.jme3.scene.VertexBuffer.Type;
70 VertexBuffer vb = getBuffer(Type.Position);
WireSphere.java 38 import com.jme3.scene.VertexBuffer;
39 import com.jme3.scene.VertexBuffer.Format;
40 import com.jme3.scene.VertexBuffer.Type;
41 import com.jme3.scene.VertexBuffer.Usage;
83 VertexBuffer pvb = getBuffer(Type.Position);
87 pvb = new VertexBuffer(Type.Position);
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Mesh.java 46 import com.jme3.scene.VertexBuffer.Format;
47 import com.jme3.scene.VertexBuffer.Type;
48 import com.jme3.scene.VertexBuffer.Usage;
168 private SafeArrayList<VertexBuffer> buffersList = new SafeArrayList<VertexBuffer>(VertexBuffer.class);
169 private IntMap<VertexBuffer> buffers = new IntMap<VertexBuffer>();
170 private VertexBuffer[] lodLevels;
186 * Creates a new mesh with no {@link VertexBuffer vertex buffers}
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BatchNode.java 148 VertexBuffer pvb = mesh.getBuffer(VertexBuffer.Type.Position);
150 VertexBuffer nvb = mesh.getBuffer(VertexBuffer.Type.Normal);
153 if (mesh.getBuffer(VertexBuffer.Type.Tangent) != null) {
155 VertexBuffer tvb = mesh.getBuffer(VertexBuffer.Type.Tangent);
374 int[] compsForBuf = new int[VertexBuffer.Type.values().length];
375 VertexBuffer.Format[] formatForBuf = new VertexBuffer.Format[compsForBuf.length]
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VertexBuffer.java 44 * A <code>VertexBuffer</code> contains a particular type of geometry
45 * data used by {@link Mesh}es. Every VertexBuffer set on a <code>Mesh</code>
51 * inside a VertexBuffer. E.g. if the VertexBuffer is used to store 3D position
57 public class VertexBuffer extends NativeObject implements Savable, Cloneable {
199 * The usage of the VertexBuffer, specifies how often the buffer
321 public VertexBuffer(Type type){
322 super(VertexBuffer.class);
329 public VertexBuffer(){
330 super(VertexBuffer.class)
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  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/
VertexDataManager.h 33 IDirect3DVertexBuffer9 *vertexBuffer;
36 class VertexBuffer
39 VertexBuffer(IDirect3DDevice9 *device, UINT size, DWORD usageFlags);
40 virtual ~VertexBuffer();
51 DISALLOW_COPY_AND_ASSIGN(VertexBuffer);
54 class ConstantVertexBuffer : public VertexBuffer
61 class ArrayVertexBuffer : public VertexBuffer
129 UINT writeAttributeData(ArrayVertexBuffer *vertexBuffer, GLint start, GLsizei count, const VertexAttribute &attribute);
  /frameworks/base/libs/hwui/
PathTessellator.h 29 class VertexBuffer {
31 VertexBuffer():
37 ~VertexBuffer() {
44 multiple regions within a single VertexBuffer, such as with PathTessellator::tesselateLines()
96 const mat4 *transform, VertexBuffer& vertexBuffer);
99 const mat4* transform, SkRect& bounds, VertexBuffer& vertexBuffer);
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
TriangleCollector.java 38 import com.jme3.scene.VertexBuffer;
39 import com.jme3.scene.VertexBuffer.Type;
133 IntMap<VertexBuffer> bufs = in.getBuffers();
134 for (Entry<VertexBuffer> ent : bufs){
135 VertexBuffer vb = ent.getValue();
142 Buffer b = VertexBuffer.createBuffer(vb.getFormat(),
146 VertexBuffer outVb = new VertexBuffer(vb.getBufferType());
193 IntMap<VertexBuffer> inbufs = in.getBuffers();
194 for (Entry<VertexBuffer> ent : inbufs)
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  /external/jmonkeyengine/engine/src/test/jme3test/texture/
TestTexture3D.java 14 import com.jme3.scene.VertexBuffer;
15 import com.jme3.scene.VertexBuffer.Type;
16 import com.jme3.scene.VertexBuffer.Usage;
48 VertexBuffer vb = sphere.getBuffer(Type.Position);
58 VertexBuffer uvCoordsBuffer = new VertexBuffer(Type.TexCoord);
59 uvCoordsBuffer.setupData(Usage.Static, 3, com.jme3.scene.VertexBuffer.Format.Float,
  /external/jmonkeyengine/engine/src/core/com/jme3/util/
TangentBinormalGenerator.java 39 import com.jme3.scene.VertexBuffer.Format;
40 import com.jme3.scene.VertexBuffer.Type;
41 import com.jme3.scene.VertexBuffer.Usage;
164 VertexBuffer tangents = mesh.getBuffer(Type.Tangent);
166 VertexBuffer bindTangents = new VertexBuffer(Type.BindPoseTangent);
184 FloatBuffer vertexBuffer = (FloatBuffer) mesh.getBuffer(Type.Position).getData();
192 VertexData[] vertices = initVertexData(vertexBuffer.capacity() / 3);
197 populateFromBuffer(v[j], vertexBuffer, index[j]);
215 FloatBuffer vertexBuffer = (FloatBuffer) mesh.getBuffer(Type.Position).getData()
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  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MeshLoader.java 43 import com.jme3.scene.VertexBuffer.Format;
44 import com.jme3.scene.VertexBuffer.Type;
45 import com.jme3.scene.VertexBuffer.Usage;
95 private VertexBuffer vb;
111 private IntMap<List<VertexBuffer>> lodLevels = new IntMap<List<VertexBuffer>>();
200 vb = new VertexBuffer(VertexBuffer.Type.Index);
264 // IntMap<VertexBuffer> sharedBufs = sharedMesh.getBuffers();
265 // for (Entry<VertexBuffer> entry : sharedBufs)
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  /external/jmonkeyengine/engine/src/test/jme3test/model/anim/
TestCustomAnim.java 45 import com.jme3.scene.VertexBuffer;
46 import com.jme3.scene.VertexBuffer.Format;
47 import com.jme3.scene.VertexBuffer.Type;
48 import com.jme3.scene.VertexBuffer.Usage;
78 VertexBuffer weightsBuf = new VertexBuffer(Type.BoneWeight);
84 VertexBuffer indicesBuf = new VertexBuffer(Type.BoneIndex);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/util/
EntropyComputeUtil.java 9 import com.jme3.scene.VertexBuffer;
10 import com.jme3.scene.VertexBuffer.Type;
41 VertexBuffer originalIndices = terrainBlock.getBuffer(Type.Index);
  /frameworks/base/docs/html/training/graphics/opengl/
shapes.jd 55 private FloatBuffer vertexBuffer;
77 vertexBuffer = bb.asFloatBuffer();
79 vertexBuffer.put(triangleCoords);
81 vertexBuffer.position(0);
117 private FloatBuffer vertexBuffer;
135 vertexBuffer = bb.asFloatBuffer();
136 vertexBuffer.put(squareCoords);
137 vertexBuffer.position(0);
  /external/jmonkeyengine/engine/src/core/com/jme3/font/
BitmapTextPage.java 37 import com.jme3.scene.VertexBuffer;
38 import com.jme3.scene.VertexBuffer.Type;
137 VertexBuffer pb = m.getBuffer(Type.Position);
138 VertexBuffer tb = m.getBuffer(Type.TexCoord);
139 VertexBuffer ib = m.getBuffer(Type.Index);
140 VertexBuffer cb = m.getBuffer(Type.Color);
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
SkeletonControl.java 13 import com.jme3.scene.VertexBuffer.Type;
159 VertexBuffer bi = mesh.getBuffer(Type.BoneIndex);
164 VertexBuffer bindPos = mesh.getBuffer(Type.BindPosePosition);
165 VertexBuffer bindNorm = mesh.getBuffer(Type.BindPoseNormal);
166 VertexBuffer pos = mesh.getBuffer(Type.Position);
167 VertexBuffer norm = mesh.getBuffer(Type.Normal);
178 VertexBuffer bindTangents = mesh.getBuffer(Type.BindPoseTangent);
180 VertexBuffer tangents = mesh.getBuffer(Type.Tangent);
280 VertexBuffer tb = mesh.getBuffer(Type.Tangent);
307 VertexBuffer vb = mesh.getBuffer(Type.Position)
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