/external/skia/src/gpu/ |
GrBufferAllocPool.cpp | 376 void* GrVertexBufferAllocPool::makeSpace(size_t vertexSize, 387 void* ptr = INHERITED::makeSpace(vertexSize * vertexCount, 388 vertexSize, 393 GrAssert(0 == offset % vertexSize); 394 *startVertex = offset / vertexSize; 398 bool GrVertexBufferAllocPool::appendVertices(size_t vertexSize, 403 void* space = makeSpace(vertexSize, vertexCount, buffer, startVertex); 407 vertexSize * vertexCount); 414 int GrVertexBufferAllocPool::preallocatedBufferVertices(size_t vertexSize) const { 415 return INHERITED::preallocatedBufferSize() / vertexSize; [all...] |
GrInOrderDrawBuffer.cpp | 58 size_t vertexSize, 61 GrAssert(vertexSize >= sizeof(GrPoint)); 67 point = reinterpret_cast<GrPoint*>(reinterpret_cast<intptr_t>(point) + vertexSize); 260 GrDrawState::VertexSize(draw->fVertexLayout); 324 GrDrawState::VertexSize(draw->fVertexLayout); 505 size_t vertexSize, 537 this->geometryHints(vertexSize, &vcount, &icount)) { 544 bool GrInOrderDrawBuffer::geometryHints(size_t vertexSize, 562 int32_t currVertices = fVertexPool.currentBufferVertices(vertexSize); 565 *vertexCount <= fVertexPool.preallocatedBufferVertices(vertexSize))) { [all...] |
GrDrawState.cpp | 152 size_t GrDrawState::VertexSize(GrVertexLayout vertexLayout) { 406 GrAssert(2*sizeof(GrPoint) == VertexSize(tcMask)); 415 GrAssert(2*sizeof(GrPoint) == VertexSize(posAsTex)); 427 GrAssert(2*sizeof(GrPoint) + sizeof(GrColor) == VertexSize(withColor)); 433 GrAssert(4*sizeof(GrPoint) == VertexSize(withEdge)); 439 GrAssert(4*sizeof(GrPoint) + sizeof(GrColor) == VertexSize(withColorAndEdge)); 445 GrAssert(2*sizeof(GrPoint) + sizeof(GrColor) == VertexSize(withCoverage)); 452 GrAssert(2*sizeof(GrPoint) + 2 * sizeof(GrColor) == VertexSize(withCoverageAndColor));
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GrInOrderDrawBuffer.h | 85 virtual bool geometryHints(size_t vertexSize, 136 virtual bool onReserveVertexSpace(size_t vertexSize, 151 virtual void willReserveVertexAndIndexSpace(size_t vertexSize,
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GrBufferAllocPool.h | 225 * @param vertexSize specifies size of a vertex to allocate space for 233 void* makeSpace(size_t vertexSize, 241 bool appendVertices(size_t vertexSize, 257 int currentBufferVertices(size_t vertexSize) const; 268 int preallocatedBufferVertices(size_t vertexSize) const;
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GrGpu.cpp | 432 bool GrGpu::onReserveVertexSpace(size_t vertexSize, 442 *vertices = fVertexPool->makeSpace(vertexSize, 474 size_t bytes = geoSrc.fVertexCount * GrDrawState::VertexSize(geoSrc.fVertexLayout); 493 fVertexPool->appendVertices(GrDrawState::VertexSize(this->getVertexLayout()), 520 size_t bytes = geoSrc.fVertexCount * GrDrawState::VertexSize(geoSrc.fVertexLayout);
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GrDrawState.h | 189 static size_t VertexSize(GrVertexLayout vertexLayout); 328 * @param vertexSize the size of each vertex in the array 335 int vertexSize, 339 vertexIndex * vertexSize); 343 int vertexSize, 347 vertexIndex * vertexSize); 354 * @param vertexSize the size of each vertex in the array 360 int vertexSize, 364 vertexIndex * vertexSize); 368 int vertexSize, [all...] |
GrAARectRenderer.cpp | 130 size_t vsize = GrDrawState::VertexSize(layout); 199 size_t vsize = GrDrawState::VertexSize(layout);
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GrTextContext.cpp | 207 fDrawTarget->geometryHints(GrDrawState::VertexSize(fVertexLayout), 217 fDrawTarget->geometryHints(GrDrawState::VertexSize(fVertexLayout),
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GrDrawTarget.cpp | 149 acquired = this->onReserveVertexSpace(GrDrawState::VertexSize(vertexLayout), 189 this->willReserveVertexAndIndexSpace(GrDrawState::VertexSize(vertexLayout), vertexCount, indexCount); 209 bool GrDrawTarget::geometryHints(size_t vertexSize, 358 maxValidVertex = geoSrc.fVertexBuffer->sizeInBytes() / GrDrawState::VertexSize(geoSrc.fVertexLayout);
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GrDrawTarget.h | 258 * @param vertexSize size of vertices caller would like to reserve 272 virtual bool geometryHints(size_t vertexSize, [all...] |
GrContext.cpp | 883 int vertexSize = GrDrawState::VertexSize(layout); 885 if (sizeof(GrPoint) != vertexSize) { 908 curVertex = (void*)((intptr_t)curVertex + vertexSize); [all...] |
GrAAHairLinePathRenderer.cpp | 517 GrAssert(sizeof(Vertex) == GrDrawState::VertexSize(layout));
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/external/quake/quake/src/WinQuake/ |
gl_rsurf.cpp | 333 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 344 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 459 glTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][3]); 462 glTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][5]); 463 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 471 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 486 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 487 glTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][3]); 492 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 503 glTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][5]) [all...] |
gl_warp.cpp | 123 poly = (glpoly_t*) Hunk_Alloc (sizeof(glpoly_t) + (numverts-4) * VERTEXSIZE*sizeof(float)); 207 for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE) 223 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 228 for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE) 269 for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE) 289 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 294 for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE)
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gl_model.h | 113 #define VERTEXSIZE 7 121 float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2)
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/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/strip/ |
TriStrip.java | 297 public static void remapArrays(float[] vertexBuffer, int vertexSize, int[] indices) {
298 int[] remapped = remapIndices(indices, vertexBuffer.length / vertexSize);
301 int from = indices[i] * vertexSize;
302 int to = remapped[i] * vertexSize;
303 for (int j = 0; j < vertexSize; j++) {
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/external/quake/quake/src/QW/client/ |
gl_rsurf.c | 336 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 347 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 461 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 476 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 487 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 563 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 612 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 639 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 668 for (i=0 ; i<p->numverts ; i++, v+= VERTEXSIZE) 756 for (j=0 ; j<p->numverts ; j++, v+= VERTEXSIZE) [all...] |
gl_model.h | 117 #define VERTEXSIZE 7
125 float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2)
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gl_warp.c | 123 poly = Hunk_Alloc (sizeof(glpoly_t) + (numverts-4) * VERTEXSIZE*sizeof(float)); 207 for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE) 249 for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE)
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/external/replicaisland/src/com/replica/replicaisland/ |
Grid.java | 346 final int vertexSize = mVertexBuffer.capacity() * mCoordinateSize; 350 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize,
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