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      1 // Copyright 2008 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 // Flags: --expose-debug-as debug
     29 // Get the Debug object exposed from the debug context global object.
     30 Debug = debug.Debug
     31 
     32 // Simple constructor.
     33 function Point(x,y) {}
     34 
     35 // Create mirror for the constructor.
     36 var ctor = debug.MakeMirror(Point);
     37 
     38 // Initially no instances.
     39 assertEquals(0, ctor.constructedBy().length);
     40 assertEquals(0, ctor.constructedBy(0).length);
     41 assertEquals(0, ctor.constructedBy(1).length);
     42 assertEquals(0, ctor.constructedBy(10).length);
     43 
     44 // Create an instance.
     45 var p = new Point();
     46 assertEquals(1, ctor.constructedBy().length);
     47 assertEquals(1, ctor.constructedBy(0).length);
     48 assertEquals(1, ctor.constructedBy(1).length);
     49 assertEquals(1, ctor.constructedBy(10).length);
     50 
     51 
     52 // Create 10 more instances making for 11.
     53 ps = [];
     54 for (var i = 0; i < 10; i++) {
     55   ps.push(new Point());
     56 }
     57 assertEquals(11, ctor.constructedBy().length);
     58 assertEquals(11, ctor.constructedBy(0).length);
     59 assertEquals(1, ctor.constructedBy(1).length);
     60 assertEquals(10, ctor.constructedBy(10).length);
     61