Lines Matching refs:PhysicalReg_SCRATCH_1
82 /* reg number for a VR can exceed PhysicalReg_SCRATCH_1 */
83 if(reg >= PhysicalReg_SCRATCH_1 && reg < PhysicalReg_GLUE_DVMDEX)
2035 get_self_pointer(PhysicalReg_SCRATCH_1, isScratchPhysical);
2036 saveToSpillRegion_with_self(OpndSize_64, PhysicalReg_SCRATCH_1, isScratchPhysical, reg, 4*k);
2039 getSpillLocDisp(4*k+4), PhysicalReg_SCRATCH_1, isScratchPhysical,
2304 if(newType & LowOpndRegType_scratch) reg = reg - PhysicalReg_SCRATCH_1 + 1;
2375 if(newType & LowOpndRegType_scratch) reg = reg - PhysicalReg_SCRATCH_1 + 1;
4345 if(newType & LowOpndRegType_scratch) reg = reg - PhysicalReg_SCRATCH_1 + 1;
4406 if(newType & LowOpndRegType_scratch) reg = reg - PhysicalReg_SCRATCH_1 + 1;
4448 if(newType & LowOpndRegType_scratch) reg = reg - PhysicalReg_SCRATCH_1 + 1;
4478 if(newType & LowOpndRegType_scratch) reg = reg - PhysicalReg_SCRATCH_1 + 1;