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Lines Matching full:colorbuffer

22 	void rcOpenColorBuffer(uint32_t colorbuffer);
23 void rcCloseColorBuffer(uint32_t colorbuffer);
24 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
27 void rcFBPost(uint32_t colorBuffer);
29 void rcBindTexture(uint32_t colorBuffer);
30 void rcBindRenderbuffer(uint32_t colorBuffer);
31 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead);
32 void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
33 int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
121 void rcOpenColorBuffer(uint32_t colorbuffer)
124 ctx->rcOpenColorBuffer(ctx, colorbuffer);
127 void rcCloseColorBuffer(uint32_t colorbuffer)
130 ctx->rcCloseColorBuffer(ctx, colorbuffer);
133 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer)
136 ctx->rcSetWindowColorBuffer(ctx, windowSurface, colorBuffer);
151 void rcFBPost(uint32_t colorBuffer)
154 ctx->rcFBPost(ctx, colorBuffer);
163 void rcBindTexture(uint32_t colorBuffer)
166 ctx->rcBindTexture(ctx, colorBuffer);
169 void rcBindRenderbuffer(uint32_t colorBuffer)
172 ctx->rcBindRenderbuffer(ctx, colorBuffer);
175 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead)
178 return ctx->rcColorBufferCacheFlush(ctx, colorbuffer, postCount, forRead);
181 void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels)
184 ctx->rcReadColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels);
187 int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels)
190 return ctx->rcUpdateColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels);