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Lines Matching refs:RelayServer

28 #include "talk/p2p/base/relayserver.h"
97 RelayServer::RelayServer(talk_base::Thread* thread)
101 RelayServer::~RelayServer() {
116 void RelayServer::AddInternalSocket(talk_base::AsyncPacketSocket* socket) {
120 socket->SignalReadPacket.connect(this, &RelayServer::OnInternalPacket);
123 void RelayServer::RemoveInternalSocket(talk_base::AsyncPacketSocket* socket) {
131 void RelayServer::AddExternalSocket(talk_base::AsyncPacketSocket* socket) {
135 socket->SignalReadPacket.connect(this, &RelayServer::OnExternalPacket);
138 void RelayServer::RemoveExternalSocket(talk_base::AsyncPacketSocket* socket) {
146 void RelayServer::AddInternalServerSocket(talk_base::AsyncSocket* socket,
151 socket->SignalReadEvent.connect(this, &RelayServer::OnReadEvent);
154 void RelayServer::RemoveInternalServerSocket(
162 int RelayServer::GetConnectionCount() const {
166 talk_base::SocketAddressPair RelayServer::GetConnection(int connection) const {
178 bool RelayServer::HasConnection(const talk_base::SocketAddress& address) const {
188 void RelayServer::OnReadEvent(talk_base::AsyncSocket* socket) {
194 void RelayServer::OnInternalPacket(
241 void RelayServer::OnExternalPacket(
312 bool RelayServer::HandleStun(
341 void RelayServer::HandleStunAllocate(
383 binding->SignalTimeout.connect(this, &RelayServer::OnTimeout);
402 void RelayServer::HandleStun(
429 void RelayServer::HandleStunAllocate(
471 void RelayServer::HandleStunSend(
533 void RelayServer::AddConnection(RelayServerConnection* conn) {
538 void RelayServer::RemoveConnection(RelayServerConnection* conn) {
544 void RelayServer::RemoveBinding(RelayServerBinding* binding) {
555 void RelayServer::OnMessage(talk_base::Message *pmsg) {
565 void RelayServer::OnTimeout(RelayServerBinding* binding) {
571 void RelayServer::AcceptConnection(talk_base::AsyncSocket* server_socket) {
677 RelayServer* server, const std::string& username,