Lines Matching defs:world
159 //create dynamics world
160 btDiscreteDynamicsWorld* world = new btDiscreteDynamicsWorld(dispatcher, broadphase, solver, collisionConfiguration);
161 dynamicsWorld = world;
166 world->getSimulationIslandManager()->setSplitIslands(false);
167 world->getSolverInfo().m_numIterations = 4;
168 world->getSolverInfo().m_solverMode = SOLVER_SIMD + SOLVER_USE_WARMSTARTING; //+SOLVER_RANDMIZE_ORDER;
169 world->getDispatchInfo().m_enableSPU = true;
209 void jmePhysicsSpace::preTickCallback(btDynamicsWorld *world, btScalar timeStep) {
210 jmePhysicsSpace* dynamicsWorld = (jmePhysicsSpace*) world->getWorldUserInfo();
223 void jmePhysicsSpace::postTickCallback(btDynamicsWorld *world, btScalar timeStep) {
224 jmePhysicsSpace* dynamicsWorld = (jmePhysicsSpace*) world->getWorldUserInfo();