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Lines Matching refs:up

179         Vector3f up = new Vector3f(),
183 up.set(camUp);
206 camDir.cross(left, up);
207 up.multLocal(p.size);
210 up.set(faceNormal).crossLocal(Vector3f.UNIT_X);
211 faceNormal.cross(up, left);
212 up.multLocal(p.size);
222 up.x = camLeft.x * -sin + camUp.x * cos;
223 up.y = camLeft.y * -sin + camUp.y * cos;
224 up.z = camLeft.z * -sin + camUp.z * cos;
226 up.set(camUp);
228 up.multLocal(p.size);
232 positions.put(p.position.x + left.x + up.x)
233 .put(p.position.y + left.y + up.y)
234 .put(p.position.z + left.z + up.z);
236 positions.put(p.position.x - left.x + up.x)
237 .put(p.position.y - left.y + up.y)
238 .put(p.position.z - left.z + up.z);
240 positions.put(p.position.x + left.x - up.x)
241 .put(p.position.y + left.y - up.y)
242 .put(p.position.z + left.z - up.z);
244 positions.put(p.position.x - left.x - up.x)
245 .put(p.position.y - left.y - up.y)
246 .put(p.position.z - left.z - up.z);