Lines Matching refs:BRANCH
135 //land block, branch cond on this reg.
364 // Remove unconditional branch instr.
1176 // new: headBlk => if () {initReg = 1; org trueBlk branch} else
1177 // {initReg = 0; org falseBlk branch }
1651 // if we've arrived here then we've already erased the branch instruction
1722 // LoopLandBlock. This BB branch on the loop endBranchInit register to the
1760 // branch to the previous path and the current path.
1785 // add to preBranchBlk the branch instruction:
1967 errs() << "migrateInstruction don't see branch instr\n" ;
1972 errs() << "migrateInstruction see branch instr\n" ;
2016 if (DEBUGME) errs() << "Old branch instr: " << *branchInstr << "\n";
2043 // I saw two unconditional branch in one basic block in example
2048 errs() << "Removing unconditional branch instruction" ;
2065 errs() << "Removing unneeded conditional branch instruction" ;
2674 case AMDGPU::BRANCH:
2705 // BB with backward-edge could have move instructions after the branch