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Lines Matching defs:x2

139     double x2 = (pt1.x + pt2.x) * 0.5;
149 if( icvIntersectLines( x1, dx1, y1, dy1, x2, dx2, y2, dy2, &t ) >= 0 )
151 center->x = (float) (x2 + dx2 * t);