Lines Matching defs:currententity
29 entity_t *currententity;
145 mspriteframe_t *R_GetSpriteFrame (entity_t *currententity)
153 psprite = currententity->model->cache.data;
154 frame = currententity->frame;
173 time = cl.time + currententity->syncbase;
209 psprite = currententity->model->cache.data;
213 AngleVectors (currententity->angles, v_forward, v_right, v_up);
402 lheight = currententity->origin[2] - lightspot[2];
510 clmodel = currententity->model;
512 VectorAdd (currententity->origin, clmodel->mins, mins);
513 VectorAdd (currententity->origin, clmodel->maxs, maxs);
519 VectorCopy (currententity->origin, r_entorigin);
526 ambientlight = shadelight = R_LightPoint (currententity->origin);
536 VectorSubtract (currententity->origin,
577 paliashdr = (aliashdr_t *)Mod_Extradata (currententity->model);
600 GL_Bind(paliashdr->gl_texturenum[currententity->skinnum][anim]);
604 if (currententity->scoreboard && !gl_nocolors.value)
606 i = currententity->scoreboard - cl.players;
607 if (!currententity->scoreboard->skin) {
608 Skin_Find(currententity->scoreboard);
622 R_SetupAliasFrame (currententity->frame, paliashdr);
665 currententity = &cl_visedicts[i];
667 switch (currententity->model->type)
670 R_DrawAliasModel (currententity);
674 R_DrawBrushModel (currententity);
684 currententity = &cl_visedicts[i];
686 switch (currententity->model->type)
689 R_DrawSpriteModel (currententity);
728 currententity = &cl.viewent;
729 if (!currententity->model)
732 j = R_LightPoint (currententity->origin);
750 VectorSubtract (currententity->origin, dl->origin, dist);
762 R_DrawAliasModel (currententity);
766 R_DrawAliasModel (currententity);