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Lines Matching refs:interface

18         GrGLInterface* interface = SkNEW(GrGLInterface);
19 glInterface.reset(interface);
21 interface->fActiveTexture = glActiveTexture;
22 interface->fAttachShader = glAttachShader;
23 interface->fBindAttribLocation = glBindAttribLocation;
24 interface->fBindBuffer = glBindBuffer;
25 interface->fBindTexture = glBindTexture;
26 interface->fBlendColor = glBlendColor;
27 interface->fBlendFunc = glBlendFunc;
28 interface->fBufferData = (GrGLBufferDataProc)glBufferData;
29 interface->fBufferSubData = (GrGLBufferSubDataProc)glBufferSubData;
30 interface->fClear = glClear;
31 interface->fClearColor = glClearColor;
32 interface->fClearStencil = glClearStencil;
33 interface->fColorMask = glColorMask;
34 interface->fCompileShader = glCompileShader;
35 interface->fCompressedTexImage2D = glCompressedTexImage2D;
36 interface->fCreateProgram = glCreateProgram;
37 interface->fCreateShader = glCreateShader;
38 interface->fCullFace = glCullFace;
39 interface->fDeleteBuffers = glDeleteBuffers;
40 interface->fDeleteProgram = glDeleteProgram;
41 interface->fDeleteShader = glDeleteShader;
42 interface->fDeleteTextures = glDeleteTextures;
43 interface->fDepthMask = glDepthMask;
44 interface->fDisable = glDisable;
45 interface->fDisableVertexAttribArray = glDisableVertexAttribArray;
46 interface->fDrawArrays = glDrawArrays;
47 interface->fDrawBuffer = NULL;
48 interface->fDrawBuffers = NULL;
49 interface->fDrawElements = glDrawElements;
50 interface->fEnable = glEnable;
51 interface->fEnableVertexAttribArray = glEnableVertexAttribArray;
52 interface->fFinish = glFinish;
53 interface->fFlush = glFlush;
54 interface->fFrontFace = glFrontFace;
55 interface->fGenBuffers = glGenBuffers;
56 interface->fGetBufferParameteriv = glGetBufferParameteriv;
57 interface->fGetError = glGetError;
58 interface->fGetIntegerv = glGetIntegerv;
59 interface->fGetProgramInfoLog = glGetProgramInfoLog;
60 interface->fGetProgramiv = glGetProgramiv;
61 interface->fGetShaderInfoLog = glGetShaderInfoLog;
62 interface->fGetShaderiv = glGetShaderiv;
63 interface->fGetString = glGetString;
64 interface->fGenTextures = glGenTextures;
65 interface->fGetUniformLocation = glGetUniformLocation;
66 interface->fLineWidth = glLineWidth;
67 interface->fLinkProgram = glLinkProgram;
68 interface->fPixelStorei = glPixelStorei;
69 interface->fReadBuffer = NULL;
70 interface->fReadPixels = glReadPixels;
71 interface->fScissor = glScissor;
72 interface->fShaderSource = glShaderSource;
73 interface->fStencilFunc = glStencilFunc;
74 interface->fStencilFuncSeparate = glStencilFuncSeparate;
75 interface->fStencilMask = glStencilMask;
76 interface->fStencilMaskSeparate = glStencilMaskSeparate;
77 interface->fStencilOp = glStencilOp;
78 interface->fStencilOpSeparate = glStencilOpSeparate;
81 interface->fTexImage2D = (GrGLTexImage2DProc)glTexImage2D;
83 interface->fTexStorage2D = glTexStorage2D;
85 interface->fTexStorage2D = glTexStorage2DEXT;
87 interface->fTexParameteri = glTexParameteri;
88 interface->fTexParameteriv = glTexParameteriv;
89 interface->fTexSubImage2D = glTexSubImage2D;
90 interface->fUniform1f = glUniform1f;
91 interface->fUniform1i = glUniform1i;
92 interface->fUniform1fv = glUniform1fv;
93 interface->fUniform1iv = glUniform1iv;
94 interface->fUniform2f = glUniform2f;
95 interface->fUniform2i = glUniform2i;
96 interface->fUniform2fv = glUniform2fv;
97 interface->fUniform2iv = glUniform2iv;
98 interface->fUniform3f = glUniform3f;
99 interface->fUniform3i = glUniform3i;
100 interface->fUniform3fv = glUniform3fv;
101 interface->fUniform3iv = glUniform3iv;
102 interface->fUniform4f = glUniform4f;
103 interface->fUniform4i = glUniform4i;
104 interface->fUniform4fv = glUniform4fv;
105 interface->fUniform4iv = glUniform4iv;
106 interface->fUniform4fv = glUniform4fv;
107 interface->fUniformMatrix2fv = glUniformMatrix2fv;
108 interface->fUniformMatrix3fv = glUniformMatrix3fv;
109 interface->fUniformMatrix4fv = glUniformMatrix4fv;
110 interface->fUseProgram = glUseProgram;
111 interface->fVertexAttrib4fv = glVertexAttrib4fv;
112 interface->fVertexAttribPointer = glVertexAttribPointer;
113 interface->fViewport = glViewport;
114 interface->fGenFramebuffers = glGenFramebuffers;
115 interface->fGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameteriv;
116 interface->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv;
117 interface->fBindFramebuffer = glBindFramebuffer;
118 interface->fFramebufferTexture2D = glFramebufferTexture2D;
119 interface->fCheckFramebufferStatus = glCheckFramebufferStatus;
120 interface->fDeleteFramebuffers = glDeleteFramebuffers;
121 interface->fRenderbufferStorage = glRenderbufferStorage;
122 interface->fGenRenderbuffers = glGenRenderbuffers;
123 interface->fDeleteRenderbuffers = glDeleteRenderbuffers;
124 interface->fFramebufferRenderbuffer = glFramebufferRenderbuffer;
125 interface->fBindRenderbuffer = glBindRenderbuffer;
128 interface->fMapBuffer = glMapBufferOES;
129 interface->fUnmapBuffer = glUnmapBufferOES;
133 interface->fRenderbufferStorageMultisample = glRenderbufferStorageMultisampleAPPLE;
134 interface->fResolveMultisampleFramebuffer = glResolveMultisampleFramebufferAPPLE;
136 interface->fBindFragDataLocationIndexed = NULL;
138 interface->fBindingsExported = kES2_GrGLBinding;