Lines Matching refs:function
29 create: function() {
30 return function() {
37 Object.extend = function(destination, source) {
79 initialize : function(r, g, b) {
89 add : function(c1, c2){
99 addScalar: function(c1, s){
111 subtract: function(c1, c2){
121 multiply : function(c1, c2) {
131 multiplyScalar : function(c1, f) {
141 divideFactor : function(c1, f) {
151 limit: function(){
157 distance : function(color) {
162 blend: function(c1, c2, w){
171 brightness : function() {
178 toString : function () {
197 initialize : function(pos, color, intensity) {
203 getIntensity: function(distance){
209 toString : function () {
224 initialize : function(x, y, z) {
230 copy: function(vector){
236 normalize : function() {
241 magnitude : function() {
245 cross : function(w) {
252 dot : function(w) {
256 add : function(v, w) {
260 subtract : function(v, w) {
265 multiplyVector : function(v, w) {
269 multiplyScalar : function(v, w) {
273 toString : function () {
286 initialize : function(pos, dir) {
291 toString : function () {
307 initialize : function() {
333 initialize : function() {
337 getColor: function(u, v){
341 wrapUp: function(t){
348 toString : function () {
360 initialize : function(color, reflection, refraction, transparency, gloss) {
368 getColor: function(u, v){
372 toString : function () {
389 initialize : function(colorEven, colorOdd, reflection, transparency, gloss, density) {
399 getColor: function(u, v){
408 toString : function () {
424 initialize : function() {
434 toString : function () {
446 initialize : function(pos, radius, material) {
452 intersect: function(ray){
484 toString : function () {
498 initialize : function(pos, d, material) {
504 intersect: function(ray){
538 toString : function () {
557 initialize : function() {
561 toString : function () {
578 initialize : function(pos, lookAt, up) {
586 getRay: function(vx, vy){
605 toString : function () {
619 initialize : function(color, ambience) {
633 initialize: function(options){
652 setPixel: function(x, y, color){
668 renderScene: function(scene, canvas){
697 getPixelColor: function(ray, scene){
706 testIntersection: function(ray, scene, exclude){
726 getReflectionRay: function(P,N,V){
735 rayTrace: function(info, ray, scene, depth){
837 function renderScene(){